PlayerDeathEvent#getItemsToKeep

Exposes a mutable array on items a player should keep on death.

This allows a cleaner method to implement "Keep certain items on death"
than how plugins currently do it in that it never removes them in first
place, so its safe if the player logs out/server is shutdown before respawn.

Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
This commit is contained in:
Aikar
2019-03-28 00:58:05 -04:00
parent 05c82fcfe0
commit 4606cb8ce3
11 changed files with 208 additions and 40 deletions

View File

@@ -6,7 +6,7 @@ Subject: [PATCH] ItemStack#getMaxItemUseDuration
Allows you to determine how long it takes to use a usable/consumable item
diff --git a/src/main/java/net/minecraft/server/ItemStack.java b/src/main/java/net/minecraft/server/ItemStack.java
index 886ec71866..ecab15b45a 100644
index 865ff2ee1..ba021bc40 100644
--- a/src/main/java/net/minecraft/server/ItemStack.java
+++ b/src/main/java/net/minecraft/server/ItemStack.java
@@ -0,0 +0,0 @@ public final class ItemStack {
@@ -18,7 +18,7 @@ index 886ec71866..ecab15b45a 100644
return this.getItem().c(this);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
index 284630f74e..1282ee3995 100644
index 69faeb9c0..bc8fb2816 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
@@ -0,0 +0,0 @@ public final class CraftItemStack extends ItemStack {