Some block state hunks were in the wrong patch (#7308)

This commit is contained in:
Jake Potrebic
2022-01-13 11:31:48 -08:00
parent 53273678a7
commit 4627ffe255
3 changed files with 66 additions and 47 deletions

View File

@@ -22,6 +22,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
if (state instanceof InventoryHolder) return (InventoryHolder) state;
return null;
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
@@ -0,0 +0,0 @@ import org.bukkit.World;
import org.bukkit.block.TileState;
import org.bukkit.persistence.PersistentDataContainer;
-public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState {
+public abstract class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState { // Paper - revert upstream's revert of the block state changes
private final T tileEntity;
private final T snapshot;
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
@@ -35,12 +48,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
import net.minecraft.world.level.block.entity.CampfireBlockEntity;
import net.minecraft.world.level.block.entity.ChestBlockEntity;
@@ -0,0 +0,0 @@ public final class CraftBlockStates {
private static final BlockStateFactory<?> DEFAULT_FACTORY = new BlockStateFactory<CraftBlockState>(CraftBlockState.class) {
@Override
public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) {
// Paper start - revert revert
// When a block is being destroyed, the TileEntity may temporarily still exist while the block's type has already been set to AIR. We ignore the TileEntity in this case.
- Preconditions.checkState(tileEntity == null || CraftMagicNumbers.getMaterial(blockData.getBlock()) == Material.AIR, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock()));
+ Preconditions.checkState(tileEntity == null/* || CraftMagicNumbers.getMaterial(blockData.getBlock()) == Material.AIR*/, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock())); // Paper - don't ignore the TileEntity while its still valid
// Paper end
- // SPIGOT-6754, SPIGOT-6817: Restore previous behaviour for tile entities with removed blocks (loot generation post-destroy)
- if (tileEntity != null) {
- // block with unhandled TileEntity:
- return new CraftBlockEntityState<>(world, tileEntity);
- }
+ // Paper - revert upstream's revert of the block state changes. Block entities that have already had the block type set to AIR are still valid, upstream decided to ignore them
Preconditions.checkState(tileEntity == null, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock()));
return new CraftBlockState(world, blockPosition, blockData);
}
};
@@ -321,8 +338,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper end
+
public static BlockState getBlockState(Block block) {
Preconditions.checkNotNull(block, "block is null");
CraftBlock craftBlock = (CraftBlock) block;
// Paper start
return CraftBlockStates.getBlockState(block, true);
@@ -0,0 +0,0 @@ public final class CraftBlockStates {
if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) {
factory = CraftBlockStates.DEFAULT_FACTORY;