Fire PlayerArmorChangeEvent for more cases

This commit is contained in:
Zach Brown
2019-03-03 15:21:51 -05:00
parent 51e360c648
commit 46a38257b0
2 changed files with 5 additions and 5 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Add PlayerArmorChangeEvent
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 46a09faf9..49e55ebdb 100644
index 46a09faf9..316b66cc4 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -0,0 +0,0 @@
@@ -20,7 +20,7 @@ index 46a09faf9..49e55ebdb 100644
if (!ItemStack.matches(itemstack1, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR && !itemstack.getItem().equals(itemstack1.getItem())) {
+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();