[Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent). By: Celtic Minstrel <celtic.minstrel.ca@some.place>
This commit is contained in:
@@ -4,8 +4,8 @@ import net.minecraft.server.TileEntityBrewingStand;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BrewingStand;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.inventory.CraftInventory;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.craftbukkit.inventory.CraftInventoryBrewer;
|
||||
import org.bukkit.inventory.BrewerInventory;
|
||||
|
||||
public class CraftBrewingStand extends CraftBlockState implements BrewingStand {
|
||||
private final CraftWorld world;
|
||||
@@ -18,8 +18,8 @@ public class CraftBrewingStand extends CraftBlockState implements BrewingStand {
|
||||
brewingStand = (TileEntityBrewingStand) world.getTileEntityAt(getX(), getY(), getZ());
|
||||
}
|
||||
|
||||
public Inventory getInventory() {
|
||||
return new CraftInventory(brewingStand);
|
||||
public BrewerInventory getInventory() {
|
||||
return new CraftInventoryBrewer(brewingStand);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,10 +1,13 @@
|
||||
package org.bukkit.craftbukkit.block;
|
||||
|
||||
import net.minecraft.server.TileEntityChest;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.Chest;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.inventory.CraftInventory;
|
||||
import org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
public class CraftChest extends CraftBlockState implements Chest {
|
||||
@@ -19,7 +22,26 @@ public class CraftChest extends CraftBlockState implements Chest {
|
||||
}
|
||||
|
||||
public Inventory getInventory() {
|
||||
return new CraftInventory(chest);
|
||||
// The logic here is basically identical to the logic in BlockChest.interact
|
||||
int x = getLocation().getBlockX(), y = getLocation().getBlockY(), z = getLocation().hashCode();
|
||||
CraftInventory inventory = new CraftInventory(chest);
|
||||
if (world.getBlockTypeIdAt(x - 1, y, z) == Material.CHEST.getId()) {
|
||||
CraftInventory left = new CraftInventory((TileEntityChest)world.getHandle().getTileEntity(x - 1, y, z));
|
||||
inventory = new CraftInventoryDoubleChest(left, inventory);
|
||||
}
|
||||
if (world.getBlockTypeIdAt(x + 1, y, z) == Material.CHEST.getId()) {
|
||||
CraftInventory right = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(x + 1, y, z));
|
||||
inventory = new CraftInventoryDoubleChest(inventory, right);
|
||||
}
|
||||
if (world.getBlockTypeIdAt(x, y, z - 1) == Material.CHEST.getId()) {
|
||||
CraftInventory left = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(x, y, z - 1));
|
||||
inventory = new CraftInventoryDoubleChest(left, inventory);
|
||||
}
|
||||
if (world.getBlockTypeIdAt(x, y, z + 1) == Material.CHEST.getId()) {
|
||||
CraftInventory right = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(x, y, z + 1));
|
||||
inventory = new CraftInventoryDoubleChest(inventory, right);
|
||||
}
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -4,8 +4,8 @@ import net.minecraft.server.TileEntityFurnace;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.Furnace;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.inventory.CraftInventory;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.craftbukkit.inventory.CraftInventoryFurnace;
|
||||
import org.bukkit.inventory.FurnaceInventory;
|
||||
|
||||
public class CraftFurnace extends CraftBlockState implements Furnace {
|
||||
private final CraftWorld world;
|
||||
@@ -18,8 +18,8 @@ public class CraftFurnace extends CraftBlockState implements Furnace {
|
||||
furnace = (TileEntityFurnace) world.getTileEntityAt(getX(), getY(), getZ());
|
||||
}
|
||||
|
||||
public Inventory getInventory() {
|
||||
return new CraftInventory(furnace);
|
||||
public FurnaceInventory getInventory() {
|
||||
return new CraftInventoryFurnace(furnace);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
Reference in New Issue
Block a user