[Bleeding] Implementation of inventory framework. Addresses BUKKIT-856

See the corresponding Bukkit commit for details.

Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory

Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).

By: Celtic Minstrel <celtic.minstrel.ca@some.place>
This commit is contained in:
CraftBukkit/Spigot
2012-02-29 13:56:35 -05:00
parent a3dccca671
commit 472b179cd1
21 changed files with 1134 additions and 43 deletions

View File

@@ -4,8 +4,8 @@ import net.minecraft.server.TileEntityBrewingStand;
import org.bukkit.block.Block;
import org.bukkit.block.BrewingStand;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.inventory.Inventory;
import org.bukkit.craftbukkit.inventory.CraftInventoryBrewer;
import org.bukkit.inventory.BrewerInventory;
public class CraftBrewingStand extends CraftBlockState implements BrewingStand {
private final CraftWorld world;
@@ -18,8 +18,8 @@ public class CraftBrewingStand extends CraftBlockState implements BrewingStand {
brewingStand = (TileEntityBrewingStand) world.getTileEntityAt(getX(), getY(), getZ());
}
public Inventory getInventory() {
return new CraftInventory(brewingStand);
public BrewerInventory getInventory() {
return new CraftInventoryBrewer(brewingStand);
}
@Override

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@@ -1,10 +1,13 @@
package org.bukkit.craftbukkit.block;
import net.minecraft.server.TileEntityChest;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.Chest;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest;
import org.bukkit.inventory.Inventory;
public class CraftChest extends CraftBlockState implements Chest {
@@ -19,7 +22,26 @@ public class CraftChest extends CraftBlockState implements Chest {
}
public Inventory getInventory() {
return new CraftInventory(chest);
// The logic here is basically identical to the logic in BlockChest.interact
int x = getLocation().getBlockX(), y = getLocation().getBlockY(), z = getLocation().hashCode();
CraftInventory inventory = new CraftInventory(chest);
if (world.getBlockTypeIdAt(x - 1, y, z) == Material.CHEST.getId()) {
CraftInventory left = new CraftInventory((TileEntityChest)world.getHandle().getTileEntity(x - 1, y, z));
inventory = new CraftInventoryDoubleChest(left, inventory);
}
if (world.getBlockTypeIdAt(x + 1, y, z) == Material.CHEST.getId()) {
CraftInventory right = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(x + 1, y, z));
inventory = new CraftInventoryDoubleChest(inventory, right);
}
if (world.getBlockTypeIdAt(x, y, z - 1) == Material.CHEST.getId()) {
CraftInventory left = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(x, y, z - 1));
inventory = new CraftInventoryDoubleChest(left, inventory);
}
if (world.getBlockTypeIdAt(x, y, z + 1) == Material.CHEST.getId()) {
CraftInventory right = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(x, y, z + 1));
inventory = new CraftInventoryDoubleChest(inventory, right);
}
return inventory;
}
@Override

View File

@@ -4,8 +4,8 @@ import net.minecraft.server.TileEntityFurnace;
import org.bukkit.block.Block;
import org.bukkit.block.Furnace;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.inventory.Inventory;
import org.bukkit.craftbukkit.inventory.CraftInventoryFurnace;
import org.bukkit.inventory.FurnaceInventory;
public class CraftFurnace extends CraftBlockState implements Furnace {
private final CraftWorld world;
@@ -18,8 +18,8 @@ public class CraftFurnace extends CraftBlockState implements Furnace {
furnace = (TileEntityFurnace) world.getTileEntityAt(getX(), getY(), getZ());
}
public Inventory getInventory() {
return new CraftInventory(furnace);
public FurnaceInventory getInventory() {
return new CraftInventoryFurnace(furnace);
}
@Override