Let invalid positioned entities clean up previous chunk by the chunkCheck

I had did a few of the operations myself, which would have broken chunkCheck
from doing it itself, which would leave some state left in the original chunk
and thats not good....
This commit is contained in:
Aikar
2020-04-12 22:55:43 -04:00
parent cd7e99804b
commit 47c832382c
9 changed files with 9 additions and 12 deletions

View File

@@ -23,7 +23,7 @@ index 16f2e32d2..9cb4e5a1e 100644
private boolean locked = false;
@Override
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 5b644db97..ed6599ca1 100644
index 779da0650..a4f34293f 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World {