Let invalid positioned entities clean up previous chunk by the chunkCheck

I had did a few of the operations myself, which would have broken chunkCheck
from doing it itself, which would leave some state left in the original chunk
and thats not good....
This commit is contained in:
Aikar
2020-04-12 22:55:43 -04:00
parent cd7e99804b
commit 47c832382c
9 changed files with 9 additions and 12 deletions

View File

@@ -26,7 +26,7 @@ index 0186ab9e4..e1e4ea793 100644
if (!(entity instanceof EntityLightning)) {
EntityTypes<?> entitytypes = entity.getEntityType();
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index ce1075e5a..6a5520ee2 100644
index 22e8eca96..1f97e3f23 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World {