Add EntityDyeEvent and CollarColorable interface
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package io.papermc.paper.entity;
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import org.bukkit.DyeColor;
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import org.bukkit.entity.LivingEntity;
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import org.jspecify.annotations.NullMarked;
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/**
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* Entities that can have their collars colored.
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*/
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@NullMarked
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public interface CollarColorable extends LivingEntity {
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/**
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* Get the collar color of this entity
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*
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* @return the color of the collar
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*/
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DyeColor getCollarColor();
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/**
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* Set the collar color of this entity
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*
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* @param color the color to apply
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*/
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void setCollarColor(DyeColor color);
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}
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@@ -0,0 +1,82 @@
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package io.papermc.paper.event.entity;
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import org.bukkit.DyeColor;
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import org.bukkit.entity.Cat;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Sheep;
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import org.bukkit.entity.Wolf;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.entity.EntityEvent;
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import org.jetbrains.annotations.ApiStatus;
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import org.jspecify.annotations.NullMarked;
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import org.jspecify.annotations.Nullable;
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/**
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* Called when an entity is dyed. Currently, this is called for {@link Sheep}
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* being dyed, and {@link Wolf}/{@link Cat} collars being dyed.
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*/
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@NullMarked
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public class EntityDyeEvent extends EntityEvent implements Cancellable {
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private static final HandlerList HANDLER_LIST = new HandlerList();
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private final @Nullable Player player;
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private DyeColor dyeColor;
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private boolean cancelled;
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@ApiStatus.Internal
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public EntityDyeEvent(final Entity entity, final DyeColor dyeColor, final @Nullable Player player) {
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super(entity);
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this.dyeColor = dyeColor;
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this.player = player;
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}
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/**
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* Gets the DyeColor the entity is being dyed
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*
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* @return the DyeColor the entity is being dyed
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*/
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public DyeColor getColor() {
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return this.dyeColor;
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}
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/**
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* Sets the DyeColor the entity is being dyed
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*
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* @param dyeColor the DyeColor the entity will be dyed
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*/
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public void setColor(final DyeColor dyeColor) {
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this.dyeColor = dyeColor;
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}
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/**
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* Returns the player dyeing the entity, if available.
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*
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* @return player or {@code null}
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*/
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public @Nullable Player getPlayer() {
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return this.player;
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}
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@Override
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public boolean isCancelled() {
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return this.cancelled;
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}
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@Override
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public void setCancelled(final boolean cancel) {
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this.cancelled = cancel;
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}
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@Override
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public HandlerList getHandlers() {
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return HANDLER_LIST;
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}
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public static HandlerList getHandlerList() {
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return HANDLER_LIST;
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}
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}
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