Add BlockLockCheckEvent
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@@ -11,7 +11,7 @@ import org.jetbrains.annotations.Nullable;
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/**
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* Represents a captured state of a beacon.
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*/
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public interface Beacon extends TileState, Lockable, Nameable {
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public interface Beacon extends io.papermc.paper.block.LockableTileState { // Paper
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/**
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* Returns the list of players within the beacon's range of effect.
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@@ -8,7 +8,7 @@ import org.jetbrains.annotations.NotNull;
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/**
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* Represents a captured state of a container block.
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*/
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public interface Container extends TileState, BlockInventoryHolder, Lockable, Nameable {
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public interface Container extends io.papermc.paper.block.LockableTileState, BlockInventoryHolder { // Paper
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/**
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* Gets the inventory of the block represented by this block state.
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