@@ -11,7 +11,7 @@ import org.bukkit.World;
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public abstract class BlockPopulator {
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/**
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* Populates an area of blocks at or around the given chunk.
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*
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* <p />
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* The chunks on each side of the specified chunk must already exist; that is,
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* there must be one north, east, south and west of the specified chunk.
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* The "corner" chunks may not exist, in which scenario the populator should
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@@ -73,7 +73,7 @@ public abstract class ChunkGenerator {
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/**
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* Gets a fixed spawn location to use for a given world.
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*
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* <p />
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* A null value is returned if a world should not use a fixed spawn point,
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* and will instead attempt to find one randomly.
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*
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