#1242: Add more Sculk API (bloom, shriek, bloom event)

By: Collin <collinjbarber@gmail.com>
This commit is contained in:
CraftBukkit/Spigot
2023-09-06 20:44:19 +10:00
parent 832e3ca9bf
commit 4e2ef19474
4 changed files with 116 additions and 1 deletions

View File

@@ -1,7 +1,10 @@
package org.bukkit.craftbukkit.block;
import com.google.common.base.Preconditions;
import net.minecraft.core.BlockPosition;
import net.minecraft.world.level.block.entity.SculkCatalystBlockEntity;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.SculkCatalyst;
public class CraftSculkCatalyst extends CraftBlockEntityState<SculkCatalystBlockEntity> implements SculkCatalyst {
@@ -9,4 +12,15 @@ public class CraftSculkCatalyst extends CraftBlockEntityState<SculkCatalystBlock
public CraftSculkCatalyst(World world, SculkCatalystBlockEntity tileEntity) {
super(world, tileEntity);
}
@Override
public void bloom(Block block, int charge) {
Preconditions.checkArgument(block != null, "block cannot be null");
Preconditions.checkArgument(charge > 0, "charge must be positive");
requirePlaced();
// bloom() is for visual blooming effect, cursors are what changes the blocks.
getTileEntity().getListener().bloom(world.getHandle(), getPosition(), getHandle(), world.getHandle().getRandom());
getTileEntity().getListener().getSculkSpreader().addCursors(new BlockPosition(block.getX(), block.getY(), block.getZ()), charge);
}
}

View File

@@ -1,8 +1,11 @@
package org.bukkit.craftbukkit.block;
import net.minecraft.server.level.EntityPlayer;
import net.minecraft.world.level.block.entity.SculkShriekerBlockEntity;
import org.bukkit.World;
import org.bukkit.block.SculkShrieker;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class CraftSculkShrieker extends CraftBlockEntityState<SculkShriekerBlockEntity> implements SculkShrieker {
@@ -19,4 +22,12 @@ public class CraftSculkShrieker extends CraftBlockEntityState<SculkShriekerBlock
public void setWarningLevel(int level) {
getSnapshot().warningLevel = level;
}
@Override
public void tryShriek(Player player) {
requirePlaced();
EntityPlayer entityPlayer = (player == null) ? null : ((CraftPlayer) player).getHandle();
getTileEntity().tryShriek(world.getHandle(), entityPlayer);
}
}