@@ -1,9 +1,9 @@
|
||||
--- a/net/minecraft/server/EntityVillager.java
|
||||
+++ b/net/minecraft/server/EntityVillager.java
|
||||
@@ -3,6 +3,14 @@
|
||||
import java.util.Iterator;
|
||||
import java.util.Random;
|
||||
@@ -6,6 +6,14 @@
|
||||
import javax.annotation.Nullable;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
+// CraftBukkit start
|
||||
+import org.bukkit.Bukkit;
|
||||
+import org.bukkit.craftbukkit.entity.CraftVillager;
|
||||
@@ -13,9 +13,9 @@
|
||||
+import org.bukkit.event.entity.VillagerReplenishTradeEvent;
|
||||
+// CraftBukkit end
|
||||
|
||||
public class EntityVillager extends EntityAgeable implements IMerchant, NPC {
|
||||
public class EntityVillager extends EntityAgeable implements NPC, IMerchant {
|
||||
|
||||
@@ -31,7 +39,7 @@
|
||||
@@ -36,7 +44,7 @@
|
||||
|
||||
public EntityVillager(World world, int i) {
|
||||
super(world);
|
||||
@@ -24,7 +24,7 @@
|
||||
this.setProfession(i);
|
||||
this.setSize(0.6F, 1.95F);
|
||||
((Navigation) this.getNavigation()).a(true);
|
||||
@@ -110,7 +118,14 @@
|
||||
@@ -118,7 +126,14 @@
|
||||
MerchantRecipe merchantrecipe = (MerchantRecipe) iterator.next();
|
||||
|
||||
if (merchantrecipe.h()) {
|
||||
@@ -40,25 +40,25 @@
|
||||
}
|
||||
}
|
||||
|
||||
@@ -429,7 +444,20 @@
|
||||
for (int l = 0; l < k; ++l) {
|
||||
EntityVillager.IMerchantRecipeOption entityvillager_imerchantrecipeoption = aentityvillager_imerchantrecipeoption3[l];
|
||||
@@ -454,7 +469,20 @@
|
||||
for (int l = 0; l < k; ++l) {
|
||||
EntityVillager.IMerchantRecipeOption entityvillager_imerchantrecipeoption = aentityvillager_imerchantrecipeoption3[l];
|
||||
|
||||
- entityvillager_imerchantrecipeoption.a(this.trades, this.random);
|
||||
+ // CraftBukkit start
|
||||
+ // this is a hack. this must be done because otherwise, if
|
||||
+ // mojang adds a new type of villager merchant option, it will need to
|
||||
+ // have event handling added manually. this is better than having to do that.
|
||||
+ MerchantRecipeList list = new MerchantRecipeList();
|
||||
+ entityvillager_imerchantrecipeoption.a(list, this.random);
|
||||
+ for (MerchantRecipe recipe : list) {
|
||||
+ VillagerAcquireTradeEvent event = new VillagerAcquireTradeEvent((Villager) getBukkitEntity(), recipe.asBukkit());
|
||||
+ Bukkit.getPluginManager().callEvent(event);
|
||||
+ if (!event.isCancelled()) {
|
||||
+ this.trades.add(CraftMerchantRecipe.fromBukkit(event.getRecipe()).toMinecraft());
|
||||
- entityvillager_imerchantrecipeoption.a(this, this.trades, this.random);
|
||||
+ // CraftBukkit start
|
||||
+ // this is a hack. this must be done because otherwise, if
|
||||
+ // mojang adds a new type of villager merchant option, it will need to
|
||||
+ // have event handling added manually. this is better than having to do that.
|
||||
+ MerchantRecipeList list = new MerchantRecipeList();
|
||||
+ entityvillager_imerchantrecipeoption.a(this, list, this.random);
|
||||
+ for (MerchantRecipe recipe : list) {
|
||||
+ VillagerAcquireTradeEvent event = new VillagerAcquireTradeEvent((Villager) getBukkitEntity(), recipe.asBukkit());
|
||||
+ Bukkit.getPluginManager().callEvent(event);
|
||||
+ if (!event.isCancelled()) {
|
||||
+ this.trades.add(CraftMerchantRecipe.fromBukkit(event.getRecipe()).toMinecraft());
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user