Implement API for Skeleton and Zombie types. Fixes BUKKIT-2818

By: James Clarke <jamesrtclarke@me.com>
This commit is contained in:
CraftBukkit/Spigot
2012-11-05 18:09:40 +00:00
parent 9f7e1a3759
commit 4e8ec15953
2 changed files with 26 additions and 0 deletions

View File

@@ -2,6 +2,7 @@ package org.bukkit.craftbukkit.entity;
import net.minecraft.server.EntitySkeleton; import net.minecraft.server.EntitySkeleton;
import org.apache.commons.lang.Validate;
import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
import org.bukkit.entity.Skeleton; import org.bukkit.entity.Skeleton;
@@ -25,4 +26,13 @@ public class CraftSkeleton extends CraftMonster implements Skeleton {
public EntityType getType() { public EntityType getType() {
return EntityType.SKELETON; return EntityType.SKELETON;
} }
public SkeletonType getSkeletonType() {
return SkeletonType.getType(getHandle().getSkeletonType());
}
public void setSkeletonType(SkeletonType type) {
Validate.notNull(type);
getHandle().setSkeletonType(type.getId());
}
} }

View File

@@ -25,4 +25,20 @@ public class CraftZombie extends CraftMonster implements Zombie {
public EntityType getType() { public EntityType getType() {
return EntityType.ZOMBIE; return EntityType.ZOMBIE;
} }
public boolean isBaby() {
return getHandle().isBaby();
}
public void setBaby(boolean flag) {
getHandle().setBaby(flag);
}
public boolean isVillager() {
return getHandle().isVillager();
}
public void setVillager(boolean flag) {
getHandle().setVillager(flag);
}
} }