More Teleport API

This commit is contained in:
Owen1212055
2021-09-05 00:36:05 -04:00
parent b780ff7251
commit 4eafd09fd9
5 changed files with 238 additions and 1 deletions

View File

@@ -126,10 +126,32 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
*
* @param yaw the yaw
* @param pitch the pitch
* @throws UnsupportedOperationException if used for players
*/
public void setRotation(float yaw, float pitch);
// Paper start - Teleport API
/**
* Teleports this entity to the given location.
*
* @param location New location to teleport this entity to
* @param teleportFlags Flags to be used in this teleportation
* @return <code>true</code> if the teleport was successful
*/
default boolean teleport(@NotNull Location location, @NotNull io.papermc.paper.entity.TeleportFlag @NotNull... teleportFlags) {
return this.teleport(location, TeleportCause.PLUGIN, teleportFlags);
}
/**
* Teleports this entity to the given location.
*
* @param location New location to teleport this entity to
* @param cause The cause of this teleportation
* @param teleportFlags Flags to be used in this teleportation
* @return <code>true</code> if the teleport was successful
*/
boolean teleport(@NotNull Location location, @NotNull TeleportCause cause, @NotNull io.papermc.paper.entity.TeleportFlag @NotNull... teleportFlags);
// Paper end - Teleport API
/**
* Teleports this entity to the given location. If this entity is riding a
* vehicle, it will be dismounted prior to teleportation.

View File

@@ -3561,6 +3561,45 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
String getClientBrandName();
// Paper end
// Paper start - Teleport API
/**
* Sets the player's rotation.
*
* @param yaw the yaw
* @param pitch the pitch
*/
void setRotation(float yaw, float pitch);
/**
* Causes the player to look towards the given position.
*
* @param x x coordinate
* @param y y coordinate
* @param z z coordinate
* @param playerAnchor What part of the player should face the given position
*/
void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor);
/**
* Causes the player to look towards the given position.
*
* @param position Position to look at in the player's current world
* @param playerAnchor What part of the player should face the given position
*/
default void lookAt(@NotNull io.papermc.paper.math.Position position, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
this.lookAt(position.x(), position.y(), position.z(), playerAnchor);
}
/**
* Causes the player to look towards the given entity.
*
* @param entity Entity to look at
* @param playerAnchor What part of the player should face the entity
* @param entityAnchor What part of the entity the player should face
*/
void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor);
// Paper end - Teleport API
@NotNull
@Override
Spigot spigot();