Fix tree related crashes due to lazy BlockState updating

By: Thinkofdeath <thinkofdeath@spigotmc.org>
This commit is contained in:
CraftBukkit/Spigot
2014-12-02 11:51:49 +00:00
parent 4955ab3981
commit 503f116feb

View File

@@ -140,14 +140,12 @@ public class CraftBlockState implements BlockState {
Block block = getBlock(); Block block = getBlock();
if (block.getType() != getType()) { if (block.getType() != getType()) {
if (force) { if (!force) {
block.setTypeId(getTypeId(), applyPhysics);
} else {
return false; return false;
} }
} }
block.setData(getRawData(), applyPhysics); block.setTypeIdAndData(getTypeId(), getRawData(), applyPhysics);
world.getHandle().notify(new BlockPosition(x, y, z)); world.getHandle().notify(new BlockPosition(x, y, z));
return true; return true;