Update to Minecraft 1.16.1

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2020-06-25 10:00:00 +10:00
parent 3862d2811e
commit 50503fd516
424 changed files with 5960 additions and 5636 deletions

View File

@@ -14,8 +14,8 @@
public class EntityWither extends EntityMonster implements IRangedEntity {
private static final DataWatcherObject<Integer> b = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b);
@@ -188,14 +195,38 @@
i = this.eq() - 1;
@@ -188,16 +195,40 @@
i = this.getInvul() - 1;
if (i <= 0) {
Explosion.Effect explosion_effect = this.world.getGameRules().getBoolean(GameRules.MOB_GRIEFING) ? Explosion.Effect.DESTROY : Explosion.Effect.NONE;
+ // CraftBukkit start
@@ -29,34 +29,36 @@
+ // CraftBukkit end
- this.world.createExplosion(this, this.locX(), this.getHeadY(), this.locZ(), 7.0F, false, explosion_effect);
- this.world.b(1023, new BlockPosition(this), 0);
+ // CraftBukkit start - Use relative location for far away sounds
+ // this.world.b(1023, new BlockPosition(this), 0);
+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
+ for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
+ double deltaX = this.locX() - player.locX();
+ double deltaZ = this.locZ() - player.locZ();
+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
+ if (distanceSquared > viewDistance * viewDistance) {
+ double deltaLength = Math.sqrt(distanceSquared);
+ double relativeX = player.locX() + (deltaX / deltaLength) * viewDistance;
+ double relativeZ = player.locZ() + (deltaZ / deltaLength) * viewDistance;
+ player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1023, new BlockPosition((int) relativeX, (int) this.locY(), (int) relativeZ), 0, true));
+ } else {
+ player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1023, new BlockPosition((int) this.locX(), (int) this.locY(), (int) this.locZ()), 0, true));
if (!this.isSilent()) {
- this.world.b(1023, this.getChunkCoordinates(), 0);
+ // CraftBukkit start - Use relative location for far away sounds
+ // this.world.b(1023, new BlockPosition(this), 0);
+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
+ for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
+ double deltaX = this.locX() - player.locX();
+ double deltaZ = this.locZ() - player.locZ();
+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
+ if (distanceSquared > viewDistance * viewDistance) {
+ double deltaLength = Math.sqrt(distanceSquared);
+ double relativeX = player.locX() + (deltaX / deltaLength) * viewDistance;
+ double relativeZ = player.locZ() + (deltaZ / deltaLength) * viewDistance;
+ player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1023, new BlockPosition((int) relativeX, (int) this.locY(), (int) relativeZ), 0, true));
+ } else {
+ player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1023, this.getChunkCoordinates(), 0, true));
+ }
+ }
+ }
+ // CraftBukkit end
+ // CraftBukkit end
}
}
this.s(i);
this.setInvul(i);
if (this.ticksLived % 10 == 0) {
- this.heal(10.0F);
+ this.heal(10.0F, EntityRegainHealthEvent.RegainReason.WITHER_SPAWN); // CraftBukkit
}
} else {
@@ -247,9 +278,11 @@
@@ -249,9 +280,11 @@
if (entityliving != this && entityliving.isAlive() && this.hasLineOfSight(entityliving)) {
if (entityliving instanceof EntityHuman) {
if (!((EntityHuman) entityliving).abilities.isInvulnerable) {
@@ -68,10 +70,10 @@
this.setHeadTarget(i, entityliving.getId());
}
break;
@@ -285,6 +318,11 @@
@@ -287,6 +320,11 @@
IBlockData iblockdata = this.world.getType(blockposition);
if (b(iblockdata)) {
if (c(iblockdata)) {
+ // CraftBukkit start
+ if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.getBlockData()).isCancelled()) {
+ continue;
@@ -80,7 +82,7 @@
flag = this.world.a(blockposition, true, this) || flag;
}
}
@@ -298,7 +336,7 @@
@@ -300,7 +338,7 @@
}
if (this.ticksLived % 20 == 0) {