Fix bad method call in EquipmentDispenseItemBehavior

This commit is contained in:
Nassim Jahnke
2024-12-16 11:34:20 +01:00
parent 9bf310baef
commit 520ab93fbf
2 changed files with 8 additions and 4 deletions

View File

@@ -15,7 +15,7 @@ index d310e7489fc4ecede8deef59241444769d87b0a1..f268808cb250e374f2d5652b20eece01
return CompletableFuture.<ChunkAccess>supplyAsync(() -> this.getChunk(x, z, chunkStatus, requireChunk), this.mainThreadProcessor).join();
} else {
+ // Paper start - Perf: Optimise getChunkAt calls for loaded chunks
+ LevelChunk ifLoaded = this.getChunkAtIfLoadedMainThread(x, z);
+ LevelChunk ifLoaded = this.getChunkAtIfCachedImmediately(x, z);
+ if (ifLoaded != null) {
+ return ifLoaded;
+ }
@@ -51,7 +51,7 @@ index d310e7489fc4ecede8deef59241444769d87b0a1..f268808cb250e374f2d5652b20eece01
-
- return null;
- }
+ return this.getChunkAtIfLoadedMainThread(chunkX, chunkZ); // Paper - Perf: Optimise getChunkAt calls for loaded chunks
+ return this.getChunkAtIfCachedImmediately(chunkX, chunkZ); // Paper - Perf: Optimise getChunkAt calls for loaded chunks
}
}