Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time.

By: md_5 <git@md-5.net>
This commit is contained in:
Spigot
2013-12-22 09:59:17 +11:00
parent 3d37af4544
commit 5261962003
74 changed files with 7044 additions and 68 deletions

View File

@@ -0,0 +1,42 @@
From a7daf7006ead79d50ea30a02cc1e225f5a192d16 Mon Sep 17 00:00:00 2001
From: Mike Primm <mike@primmhome.com>
Date: Wed, 16 Jan 2013 15:27:22 -0600
Subject: [PATCH] Sync Free Chunk Reference Cache
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 1381660..00c2a18 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -292,20 +292,18 @@ public abstract class World implements IBlockAccess {
return this.getChunkAt(i >> 4, j >> 4);
}
+ // Spigot start
public Chunk getChunkAt(int i, int j) {
- // CraftBukkit start
- Chunk result = null;
- synchronized (this.chunkLock) {
- if (this.lastChunkAccessed == null || this.lastXAccessed != i || this.lastZAccessed != j) {
- this.lastChunkAccessed = this.chunkProvider.getOrCreateChunk(i, j);
- this.lastXAccessed = i;
- this.lastZAccessed = j;
- }
- result = this.lastChunkAccessed;
+ //synchronized (this.chunkLock) {
+ Chunk result = this.lastChunkAccessed; // Exploit fact that read is atomic
+ if (result == null || result.locX != i || result.locZ != j) {
+ result = this.chunkProvider.getOrCreateChunk(i, j);
+ this.lastChunkAccessed = result; // Exploit fact that write is atomic
}
+ //}
return result;
- // CraftBukkit end
}
+ // Spigot end
public boolean setTypeAndData(int i, int j, int k, Block block, int l, int i1) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
--
1.8.3.2