Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time.

By: md_5 <git@md-5.net>
This commit is contained in:
Spigot
2013-12-22 09:59:17 +11:00
parent 3d37af4544
commit 5261962003
74 changed files with 7044 additions and 68 deletions

View File

@@ -0,0 +1,149 @@
From beba6be18355cdfc84769477a37548598224f007 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sun, 3 Feb 2013 12:28:17 +1100
Subject: [PATCH] Highly Optimized Tick Loop
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 6a01982..0966b4b 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -101,6 +101,12 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
// CraftBukkit end
+ // Spigot start
+ private static final int TPS = 20;
+ private static final int TICK_TIME = 1000000000 / TPS;
+ public static double currentTPS = 0;
+ private static long catchupTime = 0;
+ // Spigot end
public MinecraftServer(OptionSet options, Proxy proxy) { // CraftBukkit - signature file -> OptionSet
i = this;
@@ -422,45 +428,23 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
public void run() {
try {
if (this.init()) {
- long i = ap();
- long j = 0L;
-
- this.p.setMOTD(new ChatComponentText(this.motd));
- this.p.setServerInfo(new ServerPingServerData("1.7.2", 4));
- this.a(this.p);
-
- while (this.isRunning) {
- long k = ap();
- long l = k - i;
-
- if (l > 2000L && i - this.O >= 15000L) {
- if (this.server.getWarnOnOverload()) // CraftBukkit - Added option to suppress warning messages
- h.warn("Can\'t keep up! Did the system time change, or is the server overloaded? Running {}ms behind, skipping {} tick(s)", new Object[] { Long.valueOf(l), Long.valueOf(l / 50L)});
- l = 2000L;
- this.O = i;
- }
-
- if (l < 0L) {
- h.warn("Time ran backwards! Did the system time change?");
- l = 0L;
- }
-
- j += l;
- i = k;
- if (this.worlds.get(0).everyoneDeeplySleeping()) { // CraftBukkit
- this.t();
- j = 0L;
+ // Spigot start
+ for (long lastTick = 0L; this.isRunning;) {
+ long curTime = System.nanoTime();
+ long wait = TICK_TIME - (curTime - lastTick) - catchupTime;
+ if (wait > 0) {
+ Thread.sleep(wait / 1000000);
+ catchupTime = 0;
+ continue;
} else {
- while (j > 50L) {
- MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
- j -= 50L;
- this.t();
- }
+ catchupTime = Math.min(TICK_TIME * TPS, Math.abs(wait));
}
-
- Thread.sleep(1L);
- this.N = true;
+ currentTPS = (currentTPS * 0.95) + (1E9 / (curTime - lastTick) * 0.05);
+ lastTick = curTime;
+ MinecraftServer.currentTick++;
+ this.t();
}
+ // Spigot end
} else {
this.a((CrashReport) null);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/command/TicksPerSecondCommand.java b/src/main/java/org/bukkit/craftbukkit/command/TicksPerSecondCommand.java
new file mode 100644
index 0000000..f114a31
--- /dev/null
+++ b/src/main/java/org/bukkit/craftbukkit/command/TicksPerSecondCommand.java
@@ -0,0 +1,35 @@
+package org.bukkit.craftbukkit.command;
+
+import net.minecraft.server.MinecraftServer;
+import org.bukkit.ChatColor;
+import org.bukkit.command.Command;
+import org.bukkit.command.CommandSender;
+
+public class TicksPerSecondCommand extends Command {
+
+ public TicksPerSecondCommand(String name) {
+ super(name);
+ this.description = "Gets the current ticks per second for the server";
+ this.usageMessage = "/tps";
+ this.setPermission("bukkit.command.tps");
+ }
+
+ @Override
+ public boolean execute(CommandSender sender, String currentAlias, String[] args) {
+ if (!testPermission(sender)) return true;
+
+ double tps = Math.min(20, Math.round(MinecraftServer.currentTPS * 10) / 10.0);
+ ChatColor color;
+ if (tps > 19.2D) {
+ color = ChatColor.GREEN;
+ } else if (tps > 17.4D) {
+ color = ChatColor.YELLOW;
+ } else {
+ color = ChatColor.RED;
+ }
+
+ sender.sendMessage(ChatColor.GOLD + "[TPS] " + color + tps);
+
+ return true;
+ }
+}
diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
index 3dfe4ed..1b0e1bf 100644
--- a/src/main/java/org/spigotmc/SpigotConfig.java
+++ b/src/main/java/org/spigotmc/SpigotConfig.java
@@ -14,6 +14,7 @@ import net.minecraft.server.MinecraftServer;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.configuration.file.YamlConfiguration;
+import org.bukkit.craftbukkit.command.TicksPerSecondCommand;
public class SpigotConfig
{
@@ -117,4 +118,9 @@ public class SpigotConfig
config.addDefault( path, def );
return config.getString( path, config.getString( path ) );
}
+
+ private static void tpsCommand()
+ {
+ commands.put( "tps", new TicksPerSecondCommand( "tps" ) );
+ }
}
--
1.8.3.2