Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time.

By: md_5 <git@md-5.net>
This commit is contained in:
Spigot
2013-12-22 09:59:17 +11:00
parent 3d37af4544
commit 5261962003
74 changed files with 7044 additions and 68 deletions

View File

@@ -0,0 +1,36 @@
From 0cff27a815bbfc67edb5f6c5de71dd9e53df7b11 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Tue, 2 Jul 2013 09:07:54 +1000
Subject: [PATCH] Lower Chunk Compression
Use a chunk compression level of 4 - this provides an optimal balance between speed and compression.
diff --git a/src/main/java/net/minecraft/server/PacketPlayOutMapChunk.java b/src/main/java/net/minecraft/server/PacketPlayOutMapChunk.java
index 856e825..09b34e9 100644
--- a/src/main/java/net/minecraft/server/PacketPlayOutMapChunk.java
+++ b/src/main/java/net/minecraft/server/PacketPlayOutMapChunk.java
@@ -24,7 +24,7 @@ public class PacketPlayOutMapChunk extends Packet {
this.b = chunk.locZ;
this.inflatedBuffer = flag;
ChunkMap chunkmap = a(chunk, flag, i);
- Deflater deflater = new Deflater(-1);
+ Deflater deflater = new Deflater(4); // Spigot
this.d = chunkmap.c;
this.c = chunkmap.b;
diff --git a/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java b/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java
index 3eac231..bf3a139 100644
--- a/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java
+++ b/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java
@@ -22,7 +22,7 @@ public class PacketPlayOutMapChunkBulk extends Packet {
@Override
protected Deflater initialValue() {
// Don't use higher compression level, slows things down too much
- return new Deflater(6);
+ return new Deflater(4); // Spigot 6 -> 4
}
};
// CraftBukkit end
--
1.8.3.2