Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time.

By: md_5 <git@md-5.net>
This commit is contained in:
Spigot
2013-12-22 09:59:17 +11:00
parent 3d37af4544
commit 5261962003
74 changed files with 7044 additions and 68 deletions

View File

@@ -0,0 +1,31 @@
From 467c83f45b0ba27ca30d3ed5b69f8ee57332a7a2 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Mon, 5 Aug 2013 20:17:20 +1000
Subject: [PATCH] Cap Minimum Player Speed
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 06b13c3..3524bce 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1005,7 +1005,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void setFlySpeed(float value) {
validateSpeed(value);
EntityPlayer player = getHandle();
- player.abilities.flySpeed = value / 2f;
+ player.abilities.flySpeed = Math.max( value, 0.0001f ) / 2f; // Spigot
player.updateAbilities();
}
@@ -1013,7 +1013,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void setWalkSpeed(float value) {
validateSpeed(value);
EntityPlayer player = getHandle();
- player.abilities.walkSpeed = value / 2f;
+ player.abilities.walkSpeed = Math.max( value, 0.0001f ) / 2f; // Spigot
player.updateAbilities();
}
--
1.8.3.2