Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time.
By: md_5 <git@md-5.net>
This commit is contained in:
31
CraftBukkit-Patches/0052-Cap-Minimum-Player-Speed.patch
Normal file
31
CraftBukkit-Patches/0052-Cap-Minimum-Player-Speed.patch
Normal file
@@ -0,0 +1,31 @@
|
||||
From 467c83f45b0ba27ca30d3ed5b69f8ee57332a7a2 Mon Sep 17 00:00:00 2001
|
||||
From: md_5 <md_5@live.com.au>
|
||||
Date: Mon, 5 Aug 2013 20:17:20 +1000
|
||||
Subject: [PATCH] Cap Minimum Player Speed
|
||||
|
||||
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
index 06b13c3..3524bce 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
@@ -1005,7 +1005,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
public void setFlySpeed(float value) {
|
||||
validateSpeed(value);
|
||||
EntityPlayer player = getHandle();
|
||||
- player.abilities.flySpeed = value / 2f;
|
||||
+ player.abilities.flySpeed = Math.max( value, 0.0001f ) / 2f; // Spigot
|
||||
player.updateAbilities();
|
||||
|
||||
}
|
||||
@@ -1013,7 +1013,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
public void setWalkSpeed(float value) {
|
||||
validateSpeed(value);
|
||||
EntityPlayer player = getHandle();
|
||||
- player.abilities.walkSpeed = value / 2f;
|
||||
+ player.abilities.walkSpeed = Math.max( value, 0.0001f ) / 2f; // Spigot
|
||||
player.updateAbilities();
|
||||
}
|
||||
|
||||
--
|
||||
1.8.3.2
|
||||
|
||||
Reference in New Issue
Block a user