Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time.
By: md_5 <git@md-5.net>
This commit is contained in:
@@ -0,0 +1,48 @@
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From c1e1312dd0160816ea0557941dc3336ee218c044 Mon Sep 17 00:00:00 2001
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From: Dylan Xaldin <Puremin0rez515@gmail.com>
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Date: Thu, 12 Dec 2013 18:05:03 -0600
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Subject: [PATCH] Allow Disabling Zombie Villager Aggression
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Ability to configure if Zombies will be aggressive towards Villagers.
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diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
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index 6c6e03e..5c8b0a8 100644
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--- a/src/main/java/net/minecraft/server/EntityZombie.java
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+++ b/src/main/java/net/minecraft/server/EntityZombie.java
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@@ -26,7 +26,7 @@ public class EntityZombie extends EntityMonster {
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this.getNavigation().b(true);
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this.goalSelector.a(0, new PathfinderGoalFloat(this));
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this.goalSelector.a(2, new PathfinderGoalMeleeAttack(this, EntityHuman.class, 1.0D, false));
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- this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityVillager.class, 1.0D, true));
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+ if ( world.spigotConfig.zombieAggressiveTowardsVillager ) { this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityVillager.class, 1.0D, true)); } // Spigot
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this.goalSelector.a(5, new PathfinderGoalMoveTowardsRestriction(this, 1.0D));
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this.goalSelector.a(6, new PathfinderGoalMoveThroughVillage(this, 1.0D, false));
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this.goalSelector.a(7, new PathfinderGoalRandomStroll(this, 1.0D));
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@@ -34,7 +34,7 @@ public class EntityZombie extends EntityMonster {
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this.goalSelector.a(8, new PathfinderGoalRandomLookaround(this));
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this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true));
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this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 0, true));
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- this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, 0, false));
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+ if ( world.spigotConfig.zombieAggressiveTowardsVillager ) { this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, 0, false)); } // Spigot
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this.a(0.6F, 1.8F);
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}
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index b207c02..ea447f9 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -239,4 +239,11 @@ public class SpigotWorldConfig
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antiXrayInstance = new AntiXray( this );
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}
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+
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+ public boolean zombieAggressiveTowardsVillager;
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+ private void zombieAggressiveTowardsVillager()
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+ {
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+ zombieAggressiveTowardsVillager = getBoolean( "zombie-aggressive-towards-villager", true );
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+ log( "Zombie Aggressive Towards Villager: " + zombieAggressiveTowardsVillager );
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+ }
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}
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--
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1.8.3.2
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