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31
patches/server/Allow-chests-to-be-placed-with-NBT-data.patch
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31
patches/server/Allow-chests-to-be-placed-with-NBT-data.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 8 Sep 2018 18:43:31 -0500
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Subject: [PATCH] Allow chests to be placed with NBT data
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diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/item/ItemStack.java
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+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
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@@ -0,0 +0,0 @@ public final class ItemStack implements DataComponentHolder {
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enuminteractionresult = InteractionResult.FAIL; // cancel placement
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// PAIL: Remove this when MC-99075 fixed
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placeEvent.getPlayer().updateInventory();
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+ world.capturedTileEntities.clear(); // Paper - Allow chests to be placed with NBT data; clear out block entities as chests and such will pop loot
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// revert back all captured blocks
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world.preventPoiUpdated = true; // CraftBukkit - SPIGOT-5710
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for (BlockState blockstate : blocks) {
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntityType.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntityType.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntityType.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntityType.java
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@@ -0,0 +0,0 @@ public class BlockEntityType<T extends BlockEntity> {
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public static final BlockEntityType<CrafterBlockEntity> CRAFTER = BlockEntityType.register("crafter", CrafterBlockEntity::new, Blocks.CRAFTER);
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public static final BlockEntityType<TrialSpawnerBlockEntity> TRIAL_SPAWNER = BlockEntityType.register("trial_spawner", TrialSpawnerBlockEntity::new, Blocks.TRIAL_SPAWNER);
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public static final BlockEntityType<VaultBlockEntity> VAULT = BlockEntityType.register("vault", VaultBlockEntity::new, Blocks.VAULT);
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- private static final Set<BlockEntityType<?>> OP_ONLY_CUSTOM_DATA = Set.of(BlockEntityType.COMMAND_BLOCK, BlockEntityType.LECTERN, BlockEntityType.SIGN, BlockEntityType.HANGING_SIGN, BlockEntityType.MOB_SPAWNER, BlockEntityType.TRIAL_SPAWNER, BlockEntityType.CHEST); // CraftBukkit
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+ private static final Set<BlockEntityType<?>> OP_ONLY_CUSTOM_DATA = Set.of(BlockEntityType.COMMAND_BLOCK, BlockEntityType.LECTERN, BlockEntityType.SIGN, BlockEntityType.HANGING_SIGN, BlockEntityType.MOB_SPAWNER, BlockEntityType.TRIAL_SPAWNER); // CraftBukkit // Paper - Allow chests to be placed with NBT data
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private final BlockEntityType.BlockEntitySupplier<? extends T> factory;
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public final Set<Block> validBlocks;
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private final Holder.Reference<BlockEntityType<?>> builtInRegistryHolder;
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