Fix Squids corrupting the entire servers entity randomness....
Really hope this solves #1223 Also re-add vanilla debug messages back and add uuid to toString
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@@ -0,0 +1,33 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 19 Jul 2018 01:08:05 -0400
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Subject: [PATCH] Re-add vanilla entity warnings for duplicates
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These are a critical sign that somethin went wrong, and you've lost some data....
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We should kind of know about these things you know.
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 9fe5c4406..dd78a87b2 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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private boolean j(Entity entity) {
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if (entity.dead) {
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- // WorldServer.a.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.a(entity)); // CraftBukkit
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+ WorldServer.a.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.a(entity)); // CraftBukkit // Paper
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return false;
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} else {
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UUID uuid = entity.getUniqueID();
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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this.f.remove(entity1);
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} else {
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if (!(entity instanceof EntityHuman)) {
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- // WorldServer.a.warn("Keeping entity {} that already exists with UUID {}", EntityTypes.a(entity1), uuid.toString()); // CraftBukkit
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+ WorldServer.a.error("Keeping entity {} that already exists with UUID {} - " + entity1, EntityTypes.a(entity1), uuid.toString()); // CraftBukkit // Paper
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+ WorldServer.a.error("Deleting duplicate entity {}", entity); // Paper
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return false;
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}
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--
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