Optimize network queue by making size() constant-time
Idea from @AlfieC
This commit is contained in:
20
Spigot-Server-Patches/Optimize-Network-Queue.patch
Normal file
20
Spigot-Server-Patches/Optimize-Network-Queue.patch
Normal file
@@ -0,0 +1,20 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: vemacs <d@nkmem.es>
|
||||
Date: Wed, 23 Nov 2016 12:54:56 -0500
|
||||
Subject: [PATCH] Optimize Network Queue
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
|
||||
private final GameProfileRepository X;
|
||||
private final UserCache Y;
|
||||
private long Z;
|
||||
- protected final Queue<FutureTask<?>> j = new java.util.concurrent.ConcurrentLinkedQueue<FutureTask<?>>(); // Spigot, PAIL: Rename
|
||||
+ protected final Queue<FutureTask<?>> j = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Spigot, PAIL: Rename // Paper - Make size() constant-time
|
||||
private Thread serverThread;
|
||||
private long ab = aw();
|
||||
|
||||
--
|
||||
Reference in New Issue
Block a user