Add ray tracing and bounding box API
By: blablubbabc <lukas@wirsindwir.de>
This commit is contained in:
157
paper-api/src/main/java/org/bukkit/util/RayTraceResult.java
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157
paper-api/src/main/java/org/bukkit/util/RayTraceResult.java
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package org.bukkit.util;
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import java.util.Objects;
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import org.apache.commons.lang.Validate;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Entity;
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/**
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* The hit result of a ray trace.
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* <p>
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* Only the hit position is guaranteed to always be available. The availability
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* of the other attributes depends on what got hit and on the context in which
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* the ray trace was performed.
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*/
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public class RayTraceResult {
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private final Vector hitPosition;
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private final Block hitBlock;
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private final BlockFace hitBlockFace;
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private final Entity hitEntity;
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private RayTraceResult(Vector hitPosition, Block hitBlock, BlockFace hitBlockFace, Entity hitEntity) {
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Validate.notNull(hitPosition, "Hit position is null!");
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this.hitPosition = hitPosition.clone();
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this.hitBlock = hitBlock;
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this.hitBlockFace = hitBlockFace;
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this.hitEntity = hitEntity;
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}
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/**
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* Creates a RayTraceResult.
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*
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* @param hitPosition the hit position
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*/
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public RayTraceResult(Vector hitPosition) {
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this(hitPosition, null, null, null);
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}
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/**
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* Creates a RayTraceResult.
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*
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* @param hitPosition the hit position
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* @param hitBlockFace the hit block face
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*/
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public RayTraceResult(Vector hitPosition, BlockFace hitBlockFace) {
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this(hitPosition, null, hitBlockFace, null);
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}
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/**
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* Creates a RayTraceResult.
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*
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* @param hitPosition the hit position
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* @param hitBlock the hit block
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* @param hitBlockFace the hit block face
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*/
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public RayTraceResult(Vector hitPosition, Block hitBlock, BlockFace hitBlockFace) {
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this(hitPosition, hitBlock, hitBlockFace, null);
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}
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/**
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* Creates a RayTraceResult.
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*
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* @param hitPosition the hit position
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* @param hitEntity the hit entity
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*/
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public RayTraceResult(Vector hitPosition, Entity hitEntity) {
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this(hitPosition, null, null, hitEntity);
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}
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/**
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* Creates a RayTraceResult.
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*
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* @param hitPosition the hit position
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* @param hitEntity the hit entity
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* @param hitBlockFace the hit block face
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*/
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public RayTraceResult(Vector hitPosition, Entity hitEntity, BlockFace hitBlockFace) {
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this(hitPosition, null, hitBlockFace, hitEntity);
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}
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/**
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* Gets the exact position of the hit.
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*
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* @return a copy of the exact hit position
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*/
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public Vector getHitPosition() {
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return hitPosition.clone();
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}
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/**
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* Gets the hit block.
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*
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* @return the hit block, or <code>null</code> if not available
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*/
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public Block getHitBlock() {
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return hitBlock;
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}
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/**
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* Gets the hit block face.
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*
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* @return the hit block face, or <code>null</code> if not available
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*/
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public BlockFace getHitBlockFace() {
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return hitBlockFace;
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}
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/**
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* Gets the hit entity.
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*
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* @return the hit entity, or <code>null</code> if not available
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*/
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public Entity getHitEntity() {
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return hitEntity;
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}
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@Override
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public int hashCode() {
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final int prime = 31;
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int result = 1;
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result = prime * result + hitPosition.hashCode();
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result = prime * result + ((hitBlock == null) ? 0 : hitBlock.hashCode());
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result = prime * result + ((hitBlockFace == null) ? 0 : hitBlockFace.hashCode());
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result = prime * result + ((hitEntity == null) ? 0 : hitEntity.hashCode());
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return result;
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}
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@Override
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public boolean equals(Object obj) {
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if (this == obj) return true;
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if (!(obj instanceof RayTraceResult)) return false;
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RayTraceResult other = (RayTraceResult) obj;
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if (!hitPosition.equals(other.hitPosition)) return false;
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if (!Objects.equals(hitBlock, other.hitBlock)) return false;
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if (!Objects.equals(hitBlockFace, other.hitBlockFace)) return false;
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if (!Objects.equals(hitEntity, other.hitEntity)) return false;
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return true;
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}
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@Override
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public String toString() {
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StringBuilder builder = new StringBuilder();
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builder.append("RayTraceResult [hitPosition=");
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builder.append(hitPosition);
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builder.append(", hitBlock=");
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builder.append(hitBlock);
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builder.append(", hitBlockFace=");
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builder.append(hitBlockFace);
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builder.append(", hitEntity=");
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builder.append(hitEntity);
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builder.append("]");
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return builder.toString();
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}
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}
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