SPIGOT-6760: Chest#getInventory only returns one half of a double chest when one or both halves are blocked

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-10-16 18:48:21 +11:00
parent 02cdd23003
commit 55f4d6c7cb
2 changed files with 17 additions and 2 deletions

View File

@@ -1,6 +1,5 @@
package org.bukkit.craftbukkit.block;
import com.google.common.base.Preconditions;
import net.minecraft.sounds.SoundEffects;
import net.minecraft.world.ITileInventory;
import net.minecraft.world.level.block.BlockChest;
@@ -46,7 +45,7 @@ public class CraftChest extends CraftLootable<TileEntityChest> implements Chest
CraftWorld world = (CraftWorld) this.getWorld();
BlockChest blockChest = (BlockChest) (this.getType() == Material.CHEST ? Blocks.CHEST : Blocks.TRAPPED_CHEST);
ITileInventory nms = blockChest.getInventory(data, world.getHandle(), this.getPosition());
ITileInventory nms = blockChest.getInventory(data, world.getHandle(), this.getPosition(), true);
if (nms instanceof BlockChest.DoubleInventory) {
inventory = new CraftInventoryDoubleChest((BlockChest.DoubleInventory) nms);