Update upstream B/CB/S

--- work/Bukkit
Submodule work/Bukkit 3aee9dbd0..0828ce366:
  > Add SpawnReason.SHEARING
  > SPIGOT-4339: Add EntityTransformEvent

--- work/CraftBukkit
Submodule work/CraftBukkit 17ff1e046..c2035aa1d:
  > Add some missing CreatureSpawnEvent.SpawnReason calls
  > SPIGOT-4339: Add EntityTransformEvent

--- work/Spigot
Submodule work/Spigot 947a8e7fd..5696c83c1:
  > Rebuild patches
This commit is contained in:
Zach Brown
2018-11-13 23:21:32 -05:00
parent 3563681dd3
commit 56392fd43d
23 changed files with 174 additions and 180 deletions

View File

@@ -6,14 +6,14 @@ Subject: [PATCH] Don't double add golems to world
spawnCreature adds to world now
diff --git a/src/main/java/net/minecraft/server/Village.java b/src/main/java/net/minecraft/server/Village.java
index 7ac07ac07ac0..7ac07ac07ac0 100644
index fc671801..7caae1d7 100644
--- a/src/main/java/net/minecraft/server/Village.java
+++ b/src/main/java/net/minecraft/server/Village.java
@@ -0,0 +0,0 @@ public class Village {
if (entityirongolem != null) {
if (entityirongolem.a((GeneratorAccess) this.a, false) && entityirongolem.a((IWorldReader) this.a)) {
- this.a.addEntity(entityirongolem);
- this.a.addEntity(entityirongolem, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_DEFENSE); // CraftBukkit
+ //this.a.addEntity(entityirongolem); // Paper - already is in the world
return entityirongolem;
}