More 1.14 patches

This commit is contained in:
Spottedleaf
2019-04-28 10:59:47 -07:00
parent 10c24a8e61
commit 567bd0fcac
21 changed files with 160 additions and 195 deletions

View File

@@ -8,24 +8,27 @@ from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index b57616960e..e626165520 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
byte b0 = worldserver.spigotConfig.mobSpawnRange;
b0 = ( b0 > entityhuman.getViewDistance() ) ? (byte) entityhuman.getViewDistance() : b0; // Paper - Use player view distance API
b0 = ( b0 > 8 ) ? 8 : b0;
+ // Paper start
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
+ event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(
+ (org.bukkit.entity.Player) entityhuman.getBukkitEntity(), b0);
+ if (!event.callEvent()) {
+ continue;
+ }
+ b0 = event.getSpawnRadius();
+ // Paperr end
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 89a00ff8d..3fab45aa9 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
int chunkRange = world.spigotConfig.mobSpawnRange;
chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
chunkRange = (chunkRange > 8) ? 8 : chunkRange;
-
- double blockRange = Math.pow(chunkRange << 4, 2);
+ final int finalChunkRange = chunkRange; // Paper for lambda below
+ //double blockRange = Math.pow(chunkRange << 4, 2); // Paper - use the range from the event
// Spigot end
for (int i1 = -b0; i1 <= b0; ++i1) {
for (k = -b0; k <= b0; ++k) {
return this.y.a(chunkcoordintpair.pair()).noneMatch((entityplayer) -> {
+ // Paper start -
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event // TODO deal with int->byte on review (as well as the mess that this code is)
+ = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte)finalChunkRange);
+ final double blockRange = (double)((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
+ // Paper end
return !entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot
});
}
--