More 1.14 patches
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@@ -5,7 +5,7 @@ Subject: [PATCH] Prevent Frosted Ice from loading/holding chunks
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diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
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index 2c881be1ed..2c4bbc7890 100644
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index 39c3bbc9c..881dfb123 100644
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--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
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+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
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@@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce {
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@@ -16,7 +16,7 @@ index 2c881be1ed..2c4bbc7890 100644
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+ IBlockData iblockdata1 = world.getTypeIfLoaded(blockposition_pooledblockposition); // Paper - don't load chunks
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+ if (iblockdata1 == null) continue; // Paper
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if (iblockdata1.getBlock() == this && !this.c(iblockdata1, world, blockposition_pooledblockposition)) {
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if (iblockdata1.getBlock() == this && !this.e(iblockdata1, world, blockposition_pooledblockposition)) {
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world.getBlockTickList().a(blockposition_pooledblockposition, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
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@@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce {
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EnumDirection enumdirection = aenumdirection[l];
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