From 57f0d1b824caeacbb535663274d28e1b653dd0a7 Mon Sep 17 00:00:00 2001 From: Bukkit/Spigot Date: Wed, 27 Jul 2011 00:24:38 +0100 Subject: [PATCH] Implemented per world setting to keep the spawn in memory or not. By: Rigby --- paper-api/src/main/java/org/bukkit/World.java | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/paper-api/src/main/java/org/bukkit/World.java b/paper-api/src/main/java/org/bukkit/World.java index b8330493e..3c416de1a 100644 --- a/paper-api/src/main/java/org/bukkit/World.java +++ b/paper-api/src/main/java/org/bukkit/World.java @@ -686,6 +686,20 @@ public interface World { */ public int getMaxHeight(); + /** + * Gets whether the world's spawn area should be kept loaded into memory or not. + * + * @return true if the world's spawn area will be kept loaded into memory. + */ + public boolean getKeepSpawnInMemory(); + + /** + * Sets whether the world's spawn area should be kept loaded into memory or not. + * + * @param keepLoaded if true then the world's spawn area will be kept loaded into memory. + */ + public void setKeepSpawnInMemory(boolean keepLoaded); + /** * Represents various map environment types that a world may be */