[SPIGOT-946] Begin making use of access transforms to simplify patching.
By: md_5 <git@md-5.net>
This commit is contained in:
@@ -18,24 +18,6 @@
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public class EntityPlayer extends EntityHuman implements ICrafting {
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private static final Logger bH = LogManager.getLogger();
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@@ -23,14 +34,14 @@
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public double d;
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public double e;
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public final List<ChunkCoordIntPair> chunkCoordIntPairQueue = Lists.newLinkedList();
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- private final List<Integer> removeQueue = Lists.newLinkedList();
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+ public final List<Integer> removeQueue = Lists.newLinkedList(); // CraftBukkit - public
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private final ServerStatisticManager bK;
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private float bL = Float.MIN_VALUE;
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private float bM = -1.0E8F;
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private int bN = -99999999;
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private boolean bO = true;
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- private int lastSentExp = -99999999;
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- private int invulnerableTicks = 60;
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+ public int lastSentExp = -99999999; // CraftBukkit - public
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+ public int invulnerableTicks = 60; // CraftBukkit - public
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private EntityHuman.EnumChatVisibility bR;
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private boolean bS = true;
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private long bT = System.currentTimeMillis();
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@@ -40,6 +51,18 @@
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public int ping;
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public boolean viewingCredits;
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