Fix more null pointer issues around deleted worlds - Fixes #3660

This commit is contained in:
Aikar
2020-06-28 18:44:34 -04:00
parent 8736217b0f
commit 58d7a7ae1d
5 changed files with 18 additions and 85 deletions

View File

@@ -12,7 +12,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
playerconnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
playerconnection.sendPacket(new PacketPlayOutRecipeUpdate(this.server.getCraftingManager().b()));
playerconnection.sendPacket(new PacketPlayOutTags(this.server.getTagRegistry()));
+ playerconnection.sendPacket(new PacketPlayOutEntityStatus(entityplayer, (byte) (worldserver.getGameRules().getBoolean(GameRules.REDUCED_DEBUG_INFO) ? 22 : 23))); // Paper - fix this rule not being initialized on the client
+ playerconnection.sendPacket(new PacketPlayOutEntityStatus(entityplayer, (byte) (worldserver1.getGameRules().getBoolean(GameRules.REDUCED_DEBUG_INFO) ? 22 : 23))); // Paper - fix this rule not being initialized on the client
this.d(entityplayer);
entityplayer.getStatisticManager().c();
entityplayer.B().a(entityplayer);