Fix more null pointer issues around deleted worlds - Fixes #3660
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@@ -1149,23 +1149,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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final ChunkCoordIntPair pos = new ChunkCoordIntPair(chunkX, chunkZ);
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PlayerChunkMap playerChunkMap = finalWorldserver.getChunkProvider().playerChunkMap;
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PlayerChunkMap playerChunkMap = worldserver1.getChunkProvider().playerChunkMap;
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playerChunkMap.chunkDistanceManager.addTicketAtLevel(TicketType.LOGIN, pos, 31, pos.pair());
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- worldserver.getChunkProvider().tickDistanceManager();
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- worldserver.getChunkProvider().getChunkAtAsynchronously(chunkX, chunkZ, true, true).thenApply(chunk -> {
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+ worldserver.getChunkProvider().markAreaHighPriority(pos, 28, 3);
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+ worldserver.getChunkProvider().getChunkAtAsynchronously(chunkX, chunkZ, true, false).thenApply(chunk -> {
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- worldserver1.getChunkProvider().tickDistanceManager();
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- worldserver1.getChunkProvider().getChunkAtAsynchronously(chunkX, chunkZ, true, true).thenApply(chunk -> {
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+ worldserver1.getChunkProvider().markAreaHighPriority(pos, 28, 3);
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+ worldserver1.getChunkProvider().getChunkAtAsynchronously(chunkX, chunkZ, true, false).thenApply(chunk -> {
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PlayerChunk updatingChunk = playerChunkMap.getUpdatingChunk(pos.pair());
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if (updatingChunk != null) {
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return updatingChunk.getEntityTickingFuture();
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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entityplayer, finalWorldserver, finalWorldserver1, networkmanager, playerconnection,
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nbttagcompound, networkmanager.getSocketAddress().toString(), lastKnownName
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);
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- //playerChunkMap.chunkDistanceManager.removeTicketAtLevel(TicketType.LOGIN, pos, 31, pos.pair());
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};
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});
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}
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@@ -0,0 +0,0 @@ public abstract class PlayerList {
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SocketAddress socketaddress = loginlistener.networkManager.getSocketAddress();
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