#718: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent

By: Parker Hawke <hawkeboyz2@hotmail.com>
This commit is contained in:
CraftBukkit/Spigot
2020-08-31 18:39:12 +10:00
parent 393115aca2
commit 5d37d3d19d
4 changed files with 11 additions and 8 deletions

View File

@@ -1,20 +1,21 @@
--- a/net/minecraft/server/ItemBow.java
+++ b/net/minecraft/server/ItemBow.java
@@ -50,6 +50,13 @@
@@ -50,6 +50,14 @@
if (EnchantmentManager.getEnchantmentLevel(Enchantments.ARROW_FIRE, itemstack) > 0) {
entityarrow.setOnFire(100);
}
+ // CraftBukkit start
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, entityhuman.getRaisedHand(), f, !flag1);
+ if (event.isCancelled()) {
+ event.getProjectile().remove();
+ return;
+ }
+ flag1 = !event.shouldConsumeItem();
+ // CraftBukkit end
itemstack.damage(1, entityhuman, (entityhuman1) -> {
entityhuman1.broadcastItemBreak(entityhuman.getRaisedHand());
@@ -58,7 +65,16 @@
@@ -58,7 +66,16 @@
entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
}