Fix configs that relied on outdated min/max y levels (#6986)
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@@ -3,7 +3,7 @@ From: Byteflux <byte@byteflux.net>
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Date: Tue, 1 Mar 2016 14:14:15 -0600
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Subject: [PATCH] Drop falling block and tnt entities at the specified height
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* Dec 2, 2020 Added tnt nerf for tnt minecarts - Machine_Maker
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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@@ -15,7 +15,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.move(MoverType.SELF, this.getDeltaMovement());
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+
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+ // Paper start - Configurable EntityFallingBlock height nerf
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+ if (this.level.paperConfig().fixes.fallingBlockHeightNerf != 0 && this.getY() > this.level.paperConfig().fixes.fallingBlockHeightNerf) {
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+ if (this.level.paperConfig().fixes.fallingBlockHeightNerf.test(v -> this.getY() > v)) {
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+ if (this.dropItem && this.level.getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) {
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+ this.spawnAtLocation(block);
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+ }
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@@ -36,7 +36,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.move(MoverType.SELF, this.getDeltaMovement());
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+ // Paper start - Configurable TNT entity height nerf
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+ if (this.level.paperConfig().fixes.tntEntityHeightNerf != 0 && this.getY() > this.level.paperConfig().fixes.tntEntityHeightNerf) {
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+ if (this.level.paperConfig().fixes.tntEntityHeightNerf.test(v -> this.getY() > v)) {
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+ this.discard();
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+ return;
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+ }
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@@ -53,7 +53,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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super.tick();
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if (this.fuse > 0) {
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+ // Paper start - Configurable TNT entity height nerf
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+ if (this.level.paperConfig().fixes.tntEntityHeightNerf != 0 && this.getY() > this.level.paperConfig().fixes.tntEntityHeightNerf) {
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+ if (this.level.paperConfig().fixes.tntEntityHeightNerf.test(v -> this.getY() > v)) {
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+ this.discard();
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+ return;
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+ }
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