Update more feature patches
The incremental chunk saving patch has exactly one line that it expects to come from the moonrise patch, I just left the output as is
This commit is contained in:
@@ -4,229 +4,233 @@ Date: Mon, 19 Aug 2019 01:27:58 +0500
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Subject: [PATCH] Optional per player mob spawns
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java
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index 809f3fe1285e347f18709c2368923fcc8f953ded..6c5b2eb411fb60babbb0c74d5c075696ef70b38d 100644
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--- a/net/minecraft/server/level/ChunkMap.java
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+++ b/net/minecraft/server/level/ChunkMap.java
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@@ -237,11 +237,29 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.chunksToEagerlySave.add(chunkPos.toLong());
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}
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// Paper start
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- // Paper start
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- public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
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- return -1;
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+ // Paper start - Optional per player mob spawns
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+ public void updatePlayerMobTypeMap(final Entity entity) {
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ return;
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+ }
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+ final int index = entity.getType().getCategory().ordinal();
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+
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+ final int index = entity.getType().getCategory().ordinal();
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange =
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+ this.level.moonrise$getNearbyPlayers().getPlayers(entity.chunkPosition(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange == null) {
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+ return;
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+ }
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+
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+ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
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+ for (int i = 0, len = inRange.size(); i < len; i++) {
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+ ++(backingSet[i].mobCounts[index]);
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+ }
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+ }
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public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
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- return -1;
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+ return player.mobCounts[mobCategory.ordinal()];
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+ // Paper end - Optional per player mob spawns
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}
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// Paper end
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- // Paper end
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+
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+ public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
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+ return player.mobCounts[mobCategory.ordinal()];
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+ }
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+ // Paper end - Optional per player mob spawns
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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gameprofilerfiller.popPush("shuffleChunks");
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// Paper start - chunk tick iteration optimisation
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this.shuffleRandom.setSeed(this.level.random.nextLong());
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- Util.shuffle(list, this.shuffleRandom);
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protected ChunkGenerator generator() {
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return this.worldGenContext.generator();
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diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java
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index 2f49dbc919f7f5eea9abce6106723c72f5ae45fb..078f208e104a652ce48458150389d19ede6808ef 100644
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--- a/net/minecraft/server/level/ServerChunkCache.java
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+++ b/net/minecraft/server/level/ServerChunkCache.java
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@@ -435,7 +435,7 @@ public class ServerChunkCache extends ChunkSource {
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profilerFiller.push("filteringTickingChunks");
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this.collectTickingChunks(list);
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profilerFiller.popPush("shuffleChunks");
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- Util.shuffle(list, this.level.random);
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) Util.shuffle(list, this.shuffleRandom); // Paper - Optional per player mob spawns; do not need this when per-player is enabled
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// Paper end - chunk tick iteration optimisation
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this.tickChunks(gameprofilerfiller, j, list);
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gameprofilerfiller.pop();
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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private void tickChunks(ProfilerFiller profiler, long timeDelta, List<LevelChunk> chunks) {
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this.tickChunks(profilerFiller, l, list);
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profilerFiller.pop();
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} finally {
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@@ -474,9 +474,18 @@ public class ServerChunkCache extends ChunkSource {
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private void tickChunks(ProfilerFiller profiler, long timeInhabited, List<LevelChunk> chunks) {
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profiler.popPush("naturalSpawnCount");
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int j = this.distanceManager.getNaturalSpawnChunkCount();
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- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(j, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
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int naturalSpawnChunkCount = this.distanceManager.getNaturalSpawnChunkCount();
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- NaturalSpawner.SpawnState spawnState = NaturalSpawner.createState(
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- naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap)
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- );
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+ // Paper start - Optional per player mob spawns
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+ final int naturalSpawnChunkCount = j;
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+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
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+ NaturalSpawner.SpawnState spawnState;
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+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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+ // re-set mob counts
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+ for (ServerPlayer player : this.level.players) {
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+ Arrays.fill(player.mobCounts, 0);
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+ }
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+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
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+ spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
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+ } else {
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+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ }
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+ // Paper end - Optional per player mob spawns
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this.lastSpawnState = spawnercreature_d;
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this.lastSpawnState = spawnState;
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profiler.popPush("spawnAndTick");
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
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boolean _boolean = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
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diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
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index 0f00db82e85c9e510c2e4fe4065291971c408dad..dab58457ed02d3f8153c07de101262b1a0182d71 100644
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--- a/net/minecraft/server/level/ServerPlayer.java
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+++ b/net/minecraft/server/level/ServerPlayer.java
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@@ -368,6 +368,10 @@ public class ServerPlayer extends Player {
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public boolean queueHealthUpdatePacket;
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public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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// Paper end - cancellable death event
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+ // Paper start - Optional per player mob spawns
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+ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
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+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
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+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS];
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+ // Paper end - Optional per player mob spawns
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// CraftBukkit start
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public CraftPlayer.TransferCookieConnection transferCookieConnection;
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diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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private NaturalSpawner() {}
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public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper) {
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public org.bukkit.craftbukkit.entity.CraftPlayer.TransferCookieConnection transferCookieConnection;
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public String displayName;
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diff --git a/net/minecraft/world/level/NaturalSpawner.java b/net/minecraft/world/level/NaturalSpawner.java
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index 6e6e028621ccc4597b2c24f54f53cb7f3de603e2..14e99450a8522b79e4c3805bd91439a950bc8f99 100644
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--- a/net/minecraft/world/level/NaturalSpawner.java
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+++ b/net/minecraft/world/level/NaturalSpawner.java
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@@ -72,6 +72,14 @@ public final class NaturalSpawner {
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public static NaturalSpawner.SpawnState createState(
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int spawnableChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkGetter, LocalMobCapCalculator calculator
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) {
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+ // Paper start - Optional per player mob spawns
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+ return createState(spawningChunkCount, entities, chunkSource, densityCapper, false);
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+ return createState(spawnableChunkCount, entities, chunkGetter, calculator, false);
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+ }
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+
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+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper, boolean countMobs) {
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+ public static NaturalSpawner.SpawnState createState(
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+ int spawnableChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkGetter, LocalMobCapCalculator calculator, final boolean countMobs
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+ ) {
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+ // Paper end - Optional per player mob spawns
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PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
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Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
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Iterator iterator = entities.iterator();
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge());
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}
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PotentialCalculator potentialCalculator = new PotentialCalculator();
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Object2IntOpenHashMap<MobCategory> map = new Object2IntOpenHashMap<>();
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- if (entity instanceof Mob) {
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+ if (densityCapper != null && entity instanceof Mob) { // Paper - Optional per player mob spawns
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densityCapper.addMob(chunk.getPos(), enumcreaturetype);
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}
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@@ -93,11 +101,16 @@ public final class NaturalSpawner {
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potentialCalculator.addCharge(entity.blockPosition(), mobSpawnCost.charge());
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}
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object2intopenhashmap.addTo(enumcreaturetype, 1);
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+ // Paper start - Optional per player mob spawns
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+ if (countMobs) {
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+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
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+ }
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+ // Paper end - Optional per player mob spawns
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});
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- if (entity instanceof Mob) {
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+ if (calculator != null && entity instanceof Mob) { // Paper - Optional per player mob spawns
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calculator.addMob(chunk.getPos(), category);
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}
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map.addTo(category, 1);
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+ // Paper start - Optional per player mob spawns
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+ if (countMobs) {
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+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
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+ }
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+ // Paper end - Optional per player mob spawns
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});
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}
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}
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}
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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continue;
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}
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- if ((flag || !enumcreaturetype.isFriendly()) && (flag1 || enumcreaturetype.isFriendly()) && (flag2 || !enumcreaturetype.isPersistent()) && spawnercreature_d.canSpawnForCategoryGlobal(enumcreaturetype, limit)) {
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+ if ((flag || !enumcreaturetype.isFriendly()) && (flag1 || enumcreaturetype.isFriendly()) && (flag2 || !enumcreaturetype.isPersistent()) && (worldserver.paperConfig().entities.spawning.perPlayerMobSpawns || spawnercreature_d.canSpawnForCategoryGlobal(enumcreaturetype, limit))) { // Paper - Optional per player mob spawns; remove global check, check later during the local one
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@@ -135,7 +148,7 @@ public final class NaturalSpawner {
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if ((spawnFriendlies || !mobCategory.isFriendly())
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&& (spawnEnemies || mobCategory.isFriendly())
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&& (spawnPassives || !mobCategory.isPersistent())
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- && spawnState.canSpawnForCategoryGlobal(mobCategory, limit)) { // Paper - Optional per player mob spawns; remove global check, check later during the local one
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+ && (level.paperConfig().entities.spawning.perPlayerMobSpawns || spawnState.canSpawnForCategoryGlobal(mobCategory, limit))) { // Paper - Optional per player mob spawns; remove global check, check later during the local one
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list.add(mobCategory);
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// CraftBukkit end
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list.add(enumcreaturetype);
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}
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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while (iterator.hasNext()) {
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MobCategory enumcreaturetype = (MobCategory) iterator.next();
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@@ -149,8 +162,37 @@ public final class NaturalSpawner {
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profilerFiller.push("spawner");
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- if (info.canSpawnForCategoryLocal(enumcreaturetype, chunk.getPos())) {
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for (MobCategory mobCategory : categories) {
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- if (spawnState.canSpawnForCategoryLocal(mobCategory, chunk.getPos())) {
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- spawnCategoryForChunk(mobCategory, level, chunk, spawnState::canSpawn, spawnState::afterSpawn);
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+ // Paper start - Optional per player mob spawns
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+ final boolean canSpawn;
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+ int maxSpawns = Integer.MAX_VALUE;
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+ if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ if (level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ // Copied from getFilteredSpawningCategories
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+ int limit = enumcreaturetype.getMaxInstancesPerChunk();
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+ SpawnCategory spawnCategory = CraftSpawnCategory.toBukkit(enumcreaturetype);
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+ int limit = mobCategory.getMaxInstancesPerChunk();
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+ SpawnCategory spawnCategory = CraftSpawnCategory.toBukkit(mobCategory);
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+ if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
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+ limit = world.getWorld().getSpawnLimit(spawnCategory);
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+ limit = level.getWorld().getSpawnLimit(spawnCategory);
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+ }
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+
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+ // Apply per-player limit
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+ int minDiff = Integer.MAX_VALUE;
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerPlayer> inRange =
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+ world.moonrise$getNearbyPlayers().getPlayers(chunk.getPos(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ level.moonrise$getNearbyPlayers().getPlayers(chunk.getPos(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange != null) {
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+ final net.minecraft.server.level.ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
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+ for (int k = 0, len = inRange.size(); k < len; k++) {
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+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(backingSet[k], enumcreaturetype), minDiff);
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+ minDiff = Math.min(limit - level.getChunkSource().chunkMap.getMobCountNear(backingSet[k], mobCategory), minDiff);
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+ }
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+ }
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+
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+ maxSpawns = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
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+ canSpawn = maxSpawns > 0;
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+ } else {
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+ canSpawn = info.canSpawnForCategoryLocal(enumcreaturetype, chunk.getPos());
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+ canSpawn = spawnState.canSpawnForCategoryLocal(mobCategory, chunk.getPos());
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+ }
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+ if (canSpawn) {
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+ // Paper end - Optional per player mob spawns
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Objects.requireNonNull(info);
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NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
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Objects.requireNonNull(info);
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- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
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+ // Paper start - Optional per player mob spawns
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+ NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
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+ maxSpawns, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
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+ spawnCategoryForChunk(mobCategory, level, chunk, spawnState::canSpawn, spawnState::afterSpawn,
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+ maxSpawns, level.paperConfig().entities.spawning.perPlayerMobSpawns ? level.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
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+ // Paper end - Optional per player mob spawns
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}
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}
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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// Paper end - Add mobcaps commands
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public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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@@ -170,9 +212,16 @@ public final class NaturalSpawner {
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public static void spawnCategoryForChunk(
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MobCategory category, ServerLevel level, LevelChunk chunk, NaturalSpawner.SpawnPredicate filter, NaturalSpawner.AfterSpawnCallback callback
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) {
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+ // Paper start - Optional per player mob spawns
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+ spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
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+ spawnCategoryForChunk(category, level, chunk, filter, callback, Integer.MAX_VALUE, null);
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+ }
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+ public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ public static void spawnCategoryForChunk(
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+ MobCategory category, ServerLevel level, LevelChunk chunk, NaturalSpawner.SpawnPredicate filter, NaturalSpawner.AfterSpawnCallback callback, final int maxSpawns, final Consumer<Entity> trackEntity
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+ ) {
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+ // Paper end - Optional per player mob spawns
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BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
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if (blockposition.getY() >= world.getMinY() + 1) {
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- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
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+ NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper - Optional per player mob spawns
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BlockPos randomPosWithin = getRandomPosWithin(level, chunk);
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if (randomPosWithin.getY() >= level.getMinY() + 1) {
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- spawnCategoryForPosition(category, level, chunk, randomPosWithin, filter, callback);
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||||
+ spawnCategoryForPosition(category, level, chunk, randomPosWithin, filter, callback, maxSpawns, trackEntity); // Paper - Optional per player mob spawns
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||||
}
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||||
}
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||||
|
||||
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
|
||||
});
|
||||
}
|
||||
|
||||
+ // Paper start - Optional per player mob spawns
|
||||
public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
|
||||
+ spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null);
|
||||
@@ -189,6 +238,12 @@ public final class NaturalSpawner {
|
||||
NaturalSpawner.SpawnPredicate filter,
|
||||
NaturalSpawner.AfterSpawnCallback callback
|
||||
) {
|
||||
+ spawnCategoryForPosition(category, level, chunk, pos, filter, callback, Integer.MAX_VALUE, null);
|
||||
+ }
|
||||
+ public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
|
||||
+ // Paper end - Optional per player mob spawns
|
||||
StructureManager structuremanager = world.structureManager();
|
||||
ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
|
||||
int i = pos.getY();
|
||||
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
|
||||
++j;
|
||||
++k1;
|
||||
runner.run(entityinsentient, chunk);
|
||||
+ // Paper start - Optional per player mob spawns
|
||||
+ if (trackEntity != null) {
|
||||
+ trackEntity.accept(entityinsentient);
|
||||
+ }
|
||||
+ // Paper end - Optional per player mob spawns
|
||||
}
|
||||
// CraftBukkit end
|
||||
- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
|
||||
+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper - Optional per player mob spawns
|
||||
return;
|
||||
}
|
||||
+ public static void spawnCategoryForPosition(
|
||||
+ MobCategory category, ServerLevel level, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate filter, NaturalSpawner.AfterSpawnCallback callback, final int maxSpawns, final @Nullable Consumer<Entity> trackEntity
|
||||
+ ) {
|
||||
+ // Paper end - Optional per player mob spawns
|
||||
StructureManager structureManager = level.structureManager();
|
||||
ChunkGenerator generator = level.getChunkSource().getGenerator();
|
||||
int y = pos.getY();
|
||||
@@ -252,9 +307,14 @@ public final class NaturalSpawner {
|
||||
++i;
|
||||
++i3;
|
||||
callback.run(mobForSpawn, chunk);
|
||||
+ // Paper start - Optional per player mob spawns
|
||||
+ if (trackEntity != null) {
|
||||
+ trackEntity.accept(mobForSpawn);
|
||||
+ }
|
||||
+ // Paper end - Optional per player mob spawns
|
||||
}
|
||||
// CraftBukkit end
|
||||
- if (i >= mobForSpawn.getMaxSpawnClusterSize()) {
|
||||
+ if (i >= mobForSpawn.getMaxSpawnClusterSize() || i >= maxSpawns) { // Paper - Optional per player mob spawns
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
|
||||
MobCategory enumcreaturetype = entitytypes.getCategory();
|
||||
|
||||
this.mobCategoryCounts.addTo(enumcreaturetype, 1);
|
||||
- this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype);
|
||||
+ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper - Optional per player mob spawns
|
||||
@@ -565,7 +625,7 @@ public final class NaturalSpawner {
|
||||
this.spawnPotential.addCharge(blockPos, d);
|
||||
MobCategory category = type.getCategory();
|
||||
this.mobCategoryCounts.addTo(category, 1);
|
||||
- this.localMobCapCalculator.addMob(new ChunkPos(blockPos), category);
|
||||
+ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockPos), category); // Paper - Optional per player mob spawns
|
||||
}
|
||||
|
||||
public int getSpawnableChunkCount() {
|
||||
|
||||
Reference in New Issue
Block a user