readd beacon effect cause
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@@ -21,11 +21,11 @@
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private final Queue<Consumer<Connection>> pendingActions = Queues.newConcurrentLinkedQueue();
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public Channel channel;
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public SocketAddress address;
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+ // Spigot Start
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+ // Spigot start
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+ public java.util.UUID spoofedUUID;
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+ public com.mojang.authlib.properties.Property[] spoofedProfile;
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+ public boolean preparing = true;
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+ // Spigot End
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+ // Spigot end
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@Nullable
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private volatile PacketListener disconnectListener;
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@Nullable
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@@ -70,13 +70,11 @@
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public Connection(PacketFlow receiving) {
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this.receiving = receiving;
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@@ -116,6 +_,9 @@
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@@ -116,6 +_,7 @@
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super.channelActive(context);
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this.channel = context.channel();
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this.address = this.channel.remoteAddress();
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+ // Spigot Start
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+ this.preparing = false;
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+ // Spigot End
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+ this.preparing = false; // Spigot
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if (this.delayedDisconnect != null) {
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this.disconnect(this.delayedDisconnect);
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}
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@@ -228,13 +226,11 @@
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}
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if (this.tickCount++ % 20 == 0) {
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@@ -432,12 +_,15 @@
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@@ -432,12 +_,13 @@
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}
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public void disconnect(DisconnectionDetails disconnectionDetails) {
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+ // Spigot Start
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+ this.preparing = false;
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+ // Spigot End
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+ this.preparing = false; // Spigot
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if (this.channel == null) {
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this.delayedDisconnect = disconnectionDetails;
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}
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@@ -18,7 +18,7 @@
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buffer.writeVarInt(this.entity);
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int size = this.slots.size();
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+ try (io.papermc.paper.util.DataSanitizationUtil.DataSanitizer ignored = io.papermc.paper.util.DataSanitizationUtil.start(this.sanitize)) { // Paper - data sanitization
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+ try (io.papermc.paper.util.DataSanitizationUtil.DataSanitizer ignored = io.papermc.paper.util.DataSanitizationUtil.start(this.sanitize)) { // Paper - data sanitization
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for (int i = 0; i < size; i++) {
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Pair<EquipmentSlot, ItemStack> pair = this.slots.get(i);
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EquipmentSlot equipmentSlot = pair.getFirst();
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@@ -17,7 +17,7 @@
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buffer.writeByte(this.options);
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buffer.writeUtf(this.nametagVisibility);
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- buffer.writeUtf(this.collisionRule);
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+ buffer.writeUtf(!io.papermc.paper.configuration.GlobalConfiguration.get().collisions.enablePlayerCollisions ? "never" : this.collisionRule); // Paper - Configurable player collision
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+ buffer.writeUtf(!io.papermc.paper.configuration.GlobalConfiguration.get().collisions.enablePlayerCollisions ? PlayerTeam.CollisionRule.NEVER.name : this.collisionRule); // Paper - Configurable player collision
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buffer.writeEnum(this.color);
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ComponentSerialization.TRUSTED_STREAM_CODEC.encode(buffer, this.playerPrefix);
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ComponentSerialization.TRUSTED_STREAM_CODEC.encode(buffer, this.playerSuffix);
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