readd beacon effect cause
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@@ -35,7 +35,7 @@
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}
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replaceMissingSections(biomeRegistry, this.sections);
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+ this.biomeRegistry = biomeRegistry; // Craftbukkit
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+ this.biomeRegistry = biomeRegistry; // CraftBukkit
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}
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private static void replaceMissingSections(Registry<Biome> biomeRegistry, LevelChunkSection[] sections) {
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@@ -106,7 +106,7 @@
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public FluidState getFluidState(int x, int y, int z) {
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- try {
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+ // try { // Paper start - Perf: Optimise Chunk#getFluid
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+ // try { // Paper start - Perf: Optimise Chunk#getFluid
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int sectionIndex = this.getSectionIndex(y);
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if (sectionIndex >= 0 && sectionIndex < this.sections.length) {
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LevelChunkSection levelChunkSection = this.sections[sectionIndex];
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