[ci skip] Add more identifying patch comments, merge related patches
This commit is contained in:
@@ -12,24 +12,24 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
}
|
||||
|
||||
public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel worldserver, @Nullable Entity entity, Vec3 vec3d, double d0, MobEffectInstance mobeffect, int i, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause) {
|
||||
+ // Paper start
|
||||
+ // Paper start - Add ElderGuardianAppearanceEvent
|
||||
+ return addEffectToPlayersAround(worldserver, entity, vec3d, d0, mobeffect, i, cause, null);
|
||||
+ }
|
||||
+
|
||||
+ public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel worldserver, @Nullable Entity entity, Vec3 vec3d, double d0, MobEffectInstance mobeffect, int i, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause, @Nullable java.util.function.Predicate<ServerPlayer> playerPredicate) {
|
||||
+ // Paper end
|
||||
+ // Paper end - Add ElderGuardianAppearanceEvent
|
||||
// CraftBukkit end
|
||||
MobEffect mobeffectlist = mobeffect.getEffect();
|
||||
List<ServerPlayer> list = worldserver.getPlayers((entityplayer) -> {
|
||||
- return entityplayer.gameMode.isSurvival() && (entity == null || !entity.isAlliedTo((Entity) entityplayer)) && vec3d.closerThan(entityplayer.position(), d0) && (!entityplayer.hasEffect(mobeffectlist) || entityplayer.getEffect(mobeffectlist).getAmplifier() < mobeffect.getAmplifier() || entityplayer.getEffect(mobeffectlist).endsWithin(i - 1));
|
||||
+ // Paper start
|
||||
+ // Paper start - Add ElderGuardianAppearanceEvent
|
||||
+ boolean condition = entityplayer.gameMode.isSurvival() && (entity == null || !entity.isAlliedTo((Entity) entityplayer)) && vec3d.closerThan(entityplayer.position(), d0) && (!entityplayer.hasEffect(mobeffectlist) || entityplayer.getEffect(mobeffectlist).getAmplifier() < mobeffect.getAmplifier() || entityplayer.getEffect(mobeffectlist).endsWithin(i - 1));
|
||||
+ if (condition) {
|
||||
+ return playerPredicate == null || playerPredicate.test(entityplayer); // Only test the player AFTER it is true
|
||||
+ } else {
|
||||
+ return false;
|
||||
+ }
|
||||
+ // Paper ned
|
||||
+ // Paper ned - Add ElderGuardianAppearanceEvent
|
||||
});
|
||||
|
||||
list.forEach((entityplayer) -> {
|
||||
@@ -42,7 +42,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
if ((this.tickCount + this.getId()) % 1200 == 0) {
|
||||
MobEffectInstance mobeffect = new MobEffectInstance(MobEffects.DIG_SLOWDOWN, 6000, 2);
|
||||
- List<ServerPlayer> list = MobEffectUtil.addEffectToPlayersAround((ServerLevel) this.level(), this, this.position(), 50.0D, mobeffect, 1200, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.ATTACK); // CraftBukkit
|
||||
+ List<ServerPlayer> list = MobEffectUtil.addEffectToPlayersAround((ServerLevel) this.level(), this, this.position(), 50.0D, mobeffect, 1200, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.ATTACK, (player) -> new io.papermc.paper.event.entity.ElderGuardianAppearanceEvent(getBukkitEntity(), player.getBukkitEntity()).callEvent()); // CraftBukkit // Paper
|
||||
+ List<ServerPlayer> list = MobEffectUtil.addEffectToPlayersAround((ServerLevel) this.level(), this, this.position(), 50.0D, mobeffect, 1200, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.ATTACK, (player) -> new io.papermc.paper.event.entity.ElderGuardianAppearanceEvent(getBukkitEntity(), player.getBukkitEntity()).callEvent()); // CraftBukkit // Paper - Add ElderGuardianAppearanceEvent
|
||||
|
||||
list.forEach((entityplayer) -> {
|
||||
entityplayer.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.GUARDIAN_ELDER_EFFECT, this.isSilent() ? 0.0F : 1.0F));
|
||||
|
||||
Reference in New Issue
Block a user