@@ -13,7 +13,7 @@
|
||||
public class ContainerPlayer extends ContainerRecipeBook<InventoryCrafting> {
|
||||
|
||||
public static final int CONTAINER_ID = 0;
|
||||
@@ -34,15 +40,28 @@
|
||||
@@ -36,15 +42,28 @@
|
||||
public static final MinecraftKey EMPTY_ARMOR_SLOT_SHIELD = new MinecraftKey("item/empty_armor_slot_shield");
|
||||
static final MinecraftKey[] TEXTURE_EMPTY_SLOTS = new MinecraftKey[]{ContainerPlayer.EMPTY_ARMOR_SLOT_BOOTS, ContainerPlayer.EMPTY_ARMOR_SLOT_LEGGINGS, ContainerPlayer.EMPTY_ARMOR_SLOT_CHESTPLATE, ContainerPlayer.EMPTY_ARMOR_SLOT_HELMET};
|
||||
private static final EnumItemSlot[] SLOT_IDS = new EnumItemSlot[]{EnumItemSlot.HEAD, EnumItemSlot.CHEST, EnumItemSlot.LEGS, EnumItemSlot.FEET};
|
||||
@@ -44,7 +44,25 @@
|
||||
this.addSlot(new SlotResult(playerinventory.player, this.craftSlots, this.resultSlots, 0, 154, 28));
|
||||
|
||||
int i;
|
||||
@@ -259,4 +278,17 @@
|
||||
@@ -59,7 +78,7 @@
|
||||
for (i = 0; i < 4; ++i) {
|
||||
final EnumItemSlot enumitemslot = ContainerPlayer.SLOT_IDS[i];
|
||||
|
||||
- this.addSlot(new Slot(this, playerinventory, 39 - i, 8, 8 + i * 18) {
|
||||
+ this.addSlot(new Slot(playerinventory, 39 - i, 8, 8 + i * 18) { // CraftBukkit - decompile error
|
||||
@Override
|
||||
public void setByPlayer(ItemStack itemstack, ItemStack itemstack1) {
|
||||
ContainerPlayer.onEquipItem(entityhuman, enumitemslot, itemstack, itemstack1);
|
||||
@@ -100,7 +119,7 @@
|
||||
this.addSlot(new Slot(playerinventory, i, 8 + i * 18, 142));
|
||||
}
|
||||
|
||||
- this.addSlot(new Slot(this, playerinventory, 40, 77, 62) {
|
||||
+ this.addSlot(new Slot(playerinventory, 40, 77, 62) { // CraftBukkit - decompile error
|
||||
@Override
|
||||
public void setByPlayer(ItemStack itemstack, ItemStack itemstack1) {
|
||||
ContainerPlayer.onEquipItem(entityhuman, EnumItemSlot.OFFHAND, itemstack, itemstack1);
|
||||
@@ -261,4 +280,17 @@
|
||||
public boolean shouldMoveToInventory(int i) {
|
||||
return i != this.getResultSlotIndex();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user