[ci skip] Add more identifying patch comments

This commit is contained in:
Nassim Jahnke
2024-01-19 22:13:42 +01:00
parent 3c246dc632
commit 66431e1300
84 changed files with 265 additions and 271 deletions

View File

@@ -92,8 +92,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
this.callback = changeCallback;
@@ -0,0 +0,0 @@ public class GameRules {
public void setFromArgument(CommandContext<CommandSourceStack> context, String name, GameRules.Key<T> gameRuleKey) { // Paper
this.updateFromArgument(context, name, gameRuleKey); // Paper
public void setFromArgument(CommandContext<CommandSourceStack> context, String name, GameRules.Key<T> gameRuleKey) { // Paper - Add WorldGameRuleChangeEvent
this.updateFromArgument(context, name, gameRuleKey); // Paper - Add WorldGameRuleChangeEvent
- this.onChanged(((CommandSourceStack) context.getSource()).getServer());
+ this.onChanged(((CommandSourceStack) context.getSource()).getLevel()); // Paper - Pass ServerLevel for gamerule callbacks
}
@@ -171,18 +171,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// Paper end
// Paper end - Add WorldGameRuleChangeEvent
GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule));
handle.deserialize(event.getValue()); // Paper
handle.deserialize(event.getValue()); // Paper - Add WorldGameRuleChangeEvent
- handle.onChanged(this.getHandle().getServer());
+ handle.onChanged(this.getHandle()); // Paper - Pass ServerLevel for gamerule callbacks
return true;
}
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// Paper end
// Paper end - Add WorldGameRuleChangeEvent
GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule.getName()));
handle.deserialize(event.getValue()); // Paper
handle.deserialize(event.getValue()); // Paper - Add WorldGameRuleChangeEvent
- handle.onChanged(this.getHandle().getServer());
+ handle.onChanged(this.getHandle()); // Paper - Pass ServerLevel for gamerule callbacks
return true;