This commit is contained in:
@ -1,127 +1,14 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Chaoscaot <chaos@chaoscaot.de>
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From: Chaoscaot <chaos@chaoscaot.de>
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Date: Sun, 30 Mar 2025 12:00:56 +0200
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Date: Sun, 30 Mar 2025 12:00:50 +0200
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Subject: [PATCH] SW Disable Commands
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Subject: [PATCH] SW Disable Commands
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diff --git a/net/minecraft/commands/Commands.java b/net/minecraft/commands/Commands.java
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diff --git a/net/minecraft/commands/Commands.java b/net/minecraft/commands/Commands.java
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index 9dd86cf63dd93620adb539a7a80a8d01c7ac08a2..3289d9f441aa219f019b63531b0ab431fcfe9115 100644
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index 9dd86cf63dd93620adb539a7a80a8d01c7ac08a2..e9fbaf3cd91deada4cbf4d38a2e8f1ae4dca411b 100644
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--- a/net/minecraft/commands/Commands.java
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--- a/net/minecraft/commands/Commands.java
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+++ b/net/minecraft/commands/Commands.java
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+++ b/net/minecraft/commands/Commands.java
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@@ -155,67 +155,67 @@ public class Commands {
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@@ -235,21 +235,21 @@ public class Commands {
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}
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public Commands(Commands.CommandSelection selection, CommandBuildContext context, final boolean modern) {
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// Paper end - Brigadier API - modern minecraft overloads that do not use redirects but are copies instead
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- AdvancementCommands.register(this.dispatcher);
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- AttributeCommand.register(this.dispatcher, context);
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- ExecuteCommand.register(this.dispatcher, context);
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- BossBarCommands.register(this.dispatcher, context);
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+ //AdvancementCommands.register(this.dispatcher);
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+ //AttributeCommand.register(this.dispatcher, context);
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+ //ExecuteCommand.register(this.dispatcher, context);
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+ //BossBarCommands.register(this.dispatcher, context);
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ClearInventoryCommands.register(this.dispatcher, context);
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- CloneCommands.register(this.dispatcher, context);
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- DamageCommand.register(this.dispatcher, context);
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- DataCommands.register(this.dispatcher);
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- DataPackCommand.register(this.dispatcher);
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- DebugCommand.register(this.dispatcher);
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- DefaultGameModeCommands.register(this.dispatcher);
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- DifficultyCommand.register(this.dispatcher);
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+ //CloneCommands.register(this.dispatcher, context);
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+ //DamageCommand.register(this.dispatcher, context);
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+ //DataCommands.register(this.dispatcher);
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+ //DataPackCommand.register(this.dispatcher);
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+ //DebugCommand.register(this.dispatcher);
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+ //DefaultGameModeCommands.register(this.dispatcher);
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+ //DifficultyCommand.register(this.dispatcher);
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EffectCommands.register(this.dispatcher, context);
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- EmoteCommands.register(this.dispatcher);
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+ //EmoteCommands.register(this.dispatcher);
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EnchantCommand.register(this.dispatcher, context);
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- ExperienceCommand.register(this.dispatcher);
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- FillCommand.register(this.dispatcher, context);
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+ //ExperienceCommand.register(this.dispatcher);
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+ //FillCommand.register(this.dispatcher, context);
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FillBiomeCommand.register(this.dispatcher, context);
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- ForceLoadCommand.register(this.dispatcher);
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- FunctionCommand.register(this.dispatcher);
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+ //ForceLoadCommand.register(this.dispatcher);
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+ //FunctionCommand.register(this.dispatcher);
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GameModeCommand.register(this.dispatcher);
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GameRuleCommand.register(this.dispatcher, context);
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GiveCommand.register(this.dispatcher, context);
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- HelpCommand.register(this.dispatcher);
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- ItemCommands.register(this.dispatcher, context);
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+ //HelpCommand.register(this.dispatcher);
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+ //ItemCommands.register(this.dispatcher, context);
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KickCommand.register(this.dispatcher);
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KillCommand.register(this.dispatcher);
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- ListPlayersCommand.register(this.dispatcher);
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- LocateCommand.register(this.dispatcher, context);
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- LootCommand.register(this.dispatcher, context);
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- MsgCommand.register(this.dispatcher);
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- ParticleCommand.register(this.dispatcher, context);
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- PlaceCommand.register(this.dispatcher);
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- PlaySoundCommand.register(this.dispatcher);
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- RandomCommand.register(this.dispatcher);
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- ReloadCommand.register(this.dispatcher);
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- RecipeCommand.register(this.dispatcher);
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- ReturnCommand.register(this.dispatcher);
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- RideCommand.register(this.dispatcher);
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+ //ListPlayersCommand.register(this.dispatcher);
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+ //LocateCommand.register(this.dispatcher, context);
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+ //LootCommand.register(this.dispatcher, context);
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+ //MsgCommand.register(this.dispatcher);
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+ //ParticleCommand.register(this.dispatcher, context);
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+ //PlaceCommand.register(this.dispatcher);
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+ //PlaySoundCommand.register(this.dispatcher);
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+ //RandomCommand.register(this.dispatcher);
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+ //ReloadCommand.register(this.dispatcher);
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+ //RecipeCommand.register(this.dispatcher);
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+ //ReturnCommand.register(this.dispatcher);
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+ //RideCommand.register(this.dispatcher);
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RotateCommand.register(this.dispatcher);
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- SayCommand.register(this.dispatcher);
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- ScheduleCommand.register(this.dispatcher);
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- ScoreboardCommand.register(this.dispatcher, context);
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- SeedCommand.register(this.dispatcher, selection != Commands.CommandSelection.INTEGRATED);
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- SetBlockCommand.register(this.dispatcher, context);
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- SetSpawnCommand.register(this.dispatcher);
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+ //SayCommand.register(this.dispatcher);
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+ //ScheduleCommand.register(this.dispatcher);
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+ //ScoreboardCommand.register(this.dispatcher, context);
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+ //SeedCommand.register(this.dispatcher, selection != Commands.CommandSelection.INTEGRATED);
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+ //SetBlockCommand.register(this.dispatcher, context);
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+ //SetSpawnCommand.register(this.dispatcher);
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SetWorldSpawnCommand.register(this.dispatcher);
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SpectateCommand.register(this.dispatcher);
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- SpreadPlayersCommand.register(this.dispatcher);
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- StopSoundCommand.register(this.dispatcher);
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+ //SpreadPlayersCommand.register(this.dispatcher);
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+ //StopSoundCommand.register(this.dispatcher);
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SummonCommand.register(this.dispatcher, context);
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- TagCommand.register(this.dispatcher);
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- TeamCommand.register(this.dispatcher, context);
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- TeamMsgCommand.register(this.dispatcher);
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+ //TagCommand.register(this.dispatcher);
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+ //TeamCommand.register(this.dispatcher, context);
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+ //TeamMsgCommand.register(this.dispatcher);
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TeleportCommand.register(this.dispatcher);
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- TellRawCommand.register(this.dispatcher, context);
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- TestCommand.register(this.dispatcher, context);
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+ //TellRawCommand.register(this.dispatcher, context);
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+ //TestCommand.register(this.dispatcher, context);
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TickCommand.register(this.dispatcher);
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TimeCommand.register(this.dispatcher);
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- TitleCommand.register(this.dispatcher, context);
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- TriggerCommand.register(this.dispatcher);
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+ //TitleCommand.register(this.dispatcher, context);
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+ //TriggerCommand.register(this.dispatcher);
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WeatherCommand.register(this.dispatcher);
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WorldBorderCommand.register(this.dispatcher);
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if (JvmProfiler.INSTANCE.isAvailable()) {
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@@ -235,20 +235,20 @@ public class Commands {
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}
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}
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if (selection.includeDedicated) {
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if (selection.includeDedicated) {
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@ -148,7 +35,9 @@ index 9dd86cf63dd93620adb539a7a80a8d01c7ac08a2..3289d9f441aa219f019b63531b0ab431
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+ //SetPlayerIdleTimeoutCommand.register(this.dispatcher);
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+ //SetPlayerIdleTimeoutCommand.register(this.dispatcher);
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StopCommand.register(this.dispatcher);
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StopCommand.register(this.dispatcher);
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- TransferCommand.register(this.dispatcher);
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- TransferCommand.register(this.dispatcher);
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- WhitelistCommand.register(this.dispatcher);
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+ //TransferCommand.register(this.dispatcher);
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+ //TransferCommand.register(this.dispatcher);
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WhitelistCommand.register(this.dispatcher);
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+ //WhitelistCommand.register(this.dispatcher);
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}
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}
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if (selection.includeIntegrated) {
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