Actually write to the tracker field on entity
perhaps we can also look into removing this modification altogether
This commit is contained in:
@@ -71,7 +71,7 @@ index 2f4e56fc56..2f1cd47619 100644
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
|
||||
index e0535604b6..479b62d665 100644
|
||||
index e0535604b6..723ed45d5e 100644
|
||||
--- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java
|
||||
+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
|
||||
@@ -0,0 +0,0 @@ public class EntityTNTPrimed extends Entity {
|
||||
@@ -107,7 +107,7 @@ index e0535604b6..479b62d665 100644
|
||||
+ if (this.inWater) {
|
||||
+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
|
||||
+ // This does pretty well at keeping their clients in sync with the server.
|
||||
+ EntityTrackerEntry ete = this.tracker; // TODO review this (this field isn't written to)
|
||||
+ PlayerChunkMap.EntityTracker ete = this.tracker; // TODO review this (this field isn't written to)
|
||||
+ if (ete != null) {
|
||||
+ PacketPlayOutEntityVelocity velocityPacket = new PacketPlayOutEntityVelocity(this);
|
||||
+ PacketPlayOutEntityTeleport positionPacket = new PacketPlayOutEntityTeleport(this);
|
||||
|
||||
Reference in New Issue
Block a user