Update to Minecraft 1.18.1

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-12-11 00:11:02 +11:00
parent aa726a99dc
commit 667cb32115
10 changed files with 125 additions and 127 deletions

View File

@@ -40,7 +40,7 @@
public PlayerChunkMap(WorldServer worldserver, Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer, DefinedStructureManager definedstructuremanager, Executor executor, IAsyncTaskHandler<Runnable> iasynctaskhandler, ILightAccess ilightaccess, ChunkGenerator chunkgenerator, WorldLoadListener worldloadlistener, ChunkStatusUpdateListener chunkstatusupdatelistener, Supplier<WorldPersistentData> supplier, int i, boolean flag) {
super(convertable_conversionsession.getDimensionPath(worldserver.dimension()).resolve("region"), datafixer, flag);
this.visibleChunkMap = this.updatingChunkMap.clone();
@@ -329,9 +355,12 @@
@@ -291,9 +317,12 @@
CompletableFuture<List<Either<IChunkAccess, PlayerChunk.Failure>>> completablefuture1 = SystemUtils.sequence(list);
CompletableFuture<Either<List<IChunkAccess>, PlayerChunk.Failure>> completablefuture2 = completablefuture1.thenApply((list2) -> {
List<IChunkAccess> list3 = Lists.newArrayList();
@@ -55,7 +55,7 @@
final Either<IChunkAccess, PlayerChunk.Failure> either = (Either) iterator.next();
Optional<IChunkAccess> optional = either.left();
@@ -501,7 +530,7 @@
@@ -463,7 +492,7 @@
private void scheduleUnload(long i, PlayerChunk playerchunk) {
CompletableFuture<IChunkAccess> completablefuture = playerchunk.getChunkToSave();
@@ -64,7 +64,7 @@
CompletableFuture<IChunkAccess> completablefuture1 = playerchunk.getChunkToSave();
if (completablefuture1 != completablefuture) {
@@ -680,7 +709,21 @@
@@ -642,7 +671,21 @@
private static void postLoadProtoChunk(WorldServer worldserver, List<NBTTagCompound> list) {
if (!list.isEmpty()) {
@@ -87,7 +87,7 @@
}
}
@@ -778,7 +821,7 @@
@@ -740,7 +783,7 @@
if (!playerchunk.wasAccessibleSinceLastSave()) {
return false;
} else {
@@ -96,7 +96,7 @@
if (!(ichunkaccess instanceof ProtoChunkExtension) && !(ichunkaccess instanceof Chunk)) {
return false;
@@ -927,7 +970,8 @@
@@ -890,7 +933,8 @@
return ichunkaccess instanceof Chunk ? Optional.of((Chunk) ichunkaccess) : Optional.empty();
});
@@ -106,7 +106,7 @@
return chunk.getBlockEntities().size();
}).orElse(0), tickingtracker.getTicketDebugString(i), tickingtracker.getLevel(i), optional1.map((chunk) -> {
return chunk.getBlockTicks().count();
@@ -940,7 +984,7 @@
@@ -903,7 +947,7 @@
private static String printFuture(CompletableFuture<Either<Chunk, PlayerChunk.Failure>> completablefuture) {
try {
@@ -115,7 +115,7 @@
return either != null ? (String) either.map((chunk) -> {
return "done";
@@ -958,7 +1002,7 @@
@@ -921,7 +965,7 @@
private NBTTagCompound readChunk(ChunkCoordIntPair chunkcoordintpair) throws IOException {
NBTTagCompound nbttagcompound = this.read(chunkcoordintpair);
@@ -124,7 +124,7 @@
}
boolean anyPlayerCloseEnoughForSpawning(ChunkCoordIntPair chunkcoordintpair) {
@@ -1382,7 +1426,7 @@
@@ -1342,7 +1386,7 @@
public final Set<ServerPlayerConnection> seenBy = Sets.newIdentityHashSet();
public EntityTracker(Entity entity, int i, int j, boolean flag) {
@@ -133,7 +133,7 @@
this.entity = entity;
this.range = i;
this.lastSectionPos = SectionPosition.of(entity);
@@ -1435,12 +1479,17 @@
@@ -1395,12 +1439,17 @@
public void updatePlayer(EntityPlayer entityplayer) {
if (entityplayer != this.entity) {