[1.16] Make it run (#3626)
* She compiles! Also readded the armorstand ticking patch, thanks cat * Update mob goal api * Misc fixes to make it run drop per playing mob spawns for now
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@@ -133,6 +133,14 @@ diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/ja
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -0,0 +0,0 @@ import org.bukkit.craftbukkit.util.Waitable;
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import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
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import org.bukkit.event.player.PlayerPreLoginEvent;
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// CraftBukkit end
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+import io.netty.buffer.Unpooled; // Paper
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public class LoginListener implements PacketLoginInListener {
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@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener {
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private SecretKey loginKey;
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private EntityPlayer l;
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@@ -148,7 +156,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper start - Velocity support
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+ if (com.destroystokyo.paper.PaperConfig.velocitySupport) {
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+ this.velocityLoginMessageId = java.util.concurrent.ThreadLocalRandom.current().nextInt();
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+ PacketLoginOutCustomPayload packet = new PacketLoginOutCustomPayload(this.velocityLoginMessageId, com.destroystokyo.paper.proxy.VelocityProxy.PLAYER_INFO_CHANNEL, new PacketDataSerializer(io.netty.buffer.Unpooled.EMPTY_BUFFER));
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+ PacketLoginOutCustomPayload packet = new PacketLoginOutCustomPayload(this.velocityLoginMessageId, com.destroystokyo.paper.proxy.VelocityProxy.PLAYER_INFO_CHANNEL, new PacketDataSerializer(Unpooled.EMPTY_BUFFER));
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+ this.networkManager.sendPacket(packet);
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+ return;
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+ }
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