[1.16] Make it run (#3626)

* She compiles!

Also readded the armorstand ticking patch, thanks cat

* Update mob goal api

* Misc fixes to make it run

drop per playing mob spawns for now
This commit is contained in:
MiniDigger | Martin
2020-06-26 14:04:38 +02:00
parent fe2a0ea500
commit 67522d46ae
31 changed files with 395 additions and 920 deletions

View File

@@ -82,7 +82,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent suggestEvent = new com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent(this.getPlayer(), suggestions, buffer);
+ suggestEvent.setCancelled(suggestions.isEmpty());
+ if (!suggestEvent.callEvent()) return;
+ this.networkManager.sendPacket(new PacketPlayOutTabComplete(packetplayintabcomplete.b(), (Suggestions) suggestEvent.getSuggestions())); // CraftBukkit - decompile error // Paper
+ this.networkManager.sendPacket(new PacketPlayOutTabComplete(packetplayintabcomplete.b(), (com.mojang.brigadier.suggestion.Suggestions) suggestEvent.getSuggestions())); // CraftBukkit - decompile error // Paper
+ // Paper end
});
});
@@ -92,7 +92,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
builder = builder.createOffset(builder.getInput().lastIndexOf(' ') + 1);
completions.forEach(builder::suggest);
- player.playerConnection.sendPacket(new PacketPlayOutTabComplete(packetplayintabcomplete.b(), builder.buildFuture().join()));
+ Suggestions suggestions = builder.buildFuture().join();
+ com.mojang.brigadier.suggestion.Suggestions suggestions = builder.buildFuture().join();
+ com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent suggestEvent = new com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent(this.getPlayer(), suggestions, buffer);
+ suggestEvent.setCancelled(suggestions.isEmpty());
+ if (!suggestEvent.callEvent()) return;