[1.16] Make it run (#3626)

* She compiles!

Also readded the armorstand ticking patch, thanks cat

* Update mob goal api

* Misc fixes to make it run

drop per playing mob spawns for now
This commit is contained in:
MiniDigger | Martin
2020-06-26 14:04:38 +02:00
parent fe2a0ea500
commit 67522d46ae
31 changed files with 395 additions and 920 deletions

View File

@@ -290,11 +290,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
}
public void updatePlayerMobTypeMap(Entity entity) {
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
return entityPlayer.mobCounts[enumCreatureType.ordinal()];
}
+ private static double getDistanceSquaredFromChunk(ChunkCoordIntPair chunkPos, Entity entity) { return a(chunkPos, entity); } // Paper - OBFHELPER
private static double a(ChunkCoordIntPair chunkcoordintpair, Entity entity) {
double d0 = (double) (chunkcoordintpair.x * 16 + 8);