[1.16] Make it run (#3626)

* She compiles!

Also readded the armorstand ticking patch, thanks cat

* Update mob goal api

* Misc fixes to make it run

drop per playing mob spawns for now
This commit is contained in:
MiniDigger | Martin
2020-06-26 14:04:38 +02:00
parent fe2a0ea500
commit 67522d46ae
31 changed files with 395 additions and 920 deletions

View File

@@ -43,7 +43,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ void a(EntityLiving entityliving, float f); default void rangedAttack(EntityLiving entityliving, float f) { a(entityliving, f); } // Paper - OBFHELPER
+
+ // - see EntitySkeletonAbstract melee goal
+ void q(boolean flag); default void setChargingAttack(boolean charging) { q(charging); }; // Paper
+ void setAggressive(boolean flag); default void setChargingAttack(boolean charging) { setAggressive(charging); }; // Paper
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftDrowned.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftDrowned.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644