[1.16] Make it run (#3626)
* She compiles! Also readded the armorstand ticking patch, thanks cat * Update mob goal api * Misc fixes to make it run drop per playing mob spawns for now
This commit is contained in:
@@ -43,7 +43,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+ void a(EntityLiving entityliving, float f); default void rangedAttack(EntityLiving entityliving, float f) { a(entityliving, f); } // Paper - OBFHELPER
|
||||
+
|
||||
+ // - see EntitySkeletonAbstract melee goal
|
||||
+ void q(boolean flag); default void setChargingAttack(boolean charging) { q(charging); }; // Paper
|
||||
+ void setAggressive(boolean flag); default void setChargingAttack(boolean charging) { setAggressive(charging); }; // Paper
|
||||
}
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftDrowned.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftDrowned.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
|
||||
Reference in New Issue
Block a user