Optimize explosions
The process of determining an entity's exposure from explosions can be expensive when there are hundreds or more entities in range. This patch adds a per-tick cache that is used for storing and retrieving an entity's exposure during an explosion.
This commit is contained in:
@@ -57,7 +57,7 @@
|
||||
public abstract class Level implements LevelAccessor, AutoCloseable {
|
||||
|
||||
public static final Codec<ResourceKey<Level>> RESOURCE_KEY_CODEC = ResourceKey.codec(Registries.DIMENSION);
|
||||
@@ -121,23 +144,72 @@
|
||||
@@ -121,23 +144,73 @@
|
||||
private final DamageSources damageSources;
|
||||
private long subTickCount;
|
||||
|
||||
@@ -92,6 +92,7 @@
|
||||
+ private org.spigotmc.TickLimiter entityLimiter;
|
||||
+ private org.spigotmc.TickLimiter tileLimiter;
|
||||
+ private int tileTickPosition;
|
||||
+ public final Map<ServerExplosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
|
||||
+
|
||||
+ public CraftWorld getWorld() {
|
||||
+ return this.world;
|
||||
@@ -139,7 +140,7 @@
|
||||
}
|
||||
};
|
||||
} else {
|
||||
@@ -145,11 +217,49 @@
|
||||
@@ -145,11 +218,49 @@
|
||||
}
|
||||
|
||||
this.thread = Thread.currentThread();
|
||||
@@ -194,7 +195,7 @@
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -163,6 +273,13 @@
|
||||
@@ -163,6 +274,13 @@
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -208,7 +209,7 @@
|
||||
public boolean isInWorldBounds(BlockPos pos) {
|
||||
return !this.isOutsideBuildHeight(pos) && Level.isInWorldBoundsHorizontal(pos);
|
||||
}
|
||||
@@ -179,18 +296,52 @@
|
||||
@@ -179,18 +297,52 @@
|
||||
return y < -20000000 || y >= 20000000;
|
||||
}
|
||||
|
||||
@@ -264,7 +265,7 @@
|
||||
ChunkAccess ichunkaccess = this.getChunkSource().getChunk(chunkX, chunkZ, leastStatus, create);
|
||||
|
||||
if (ichunkaccess == null && create) {
|
||||
@@ -207,6 +358,18 @@
|
||||
@@ -207,6 +359,18 @@
|
||||
|
||||
@Override
|
||||
public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
|
||||
@@ -283,7 +284,7 @@
|
||||
if (this.isOutsideBuildHeight(pos)) {
|
||||
return false;
|
||||
} else if (!this.isClientSide && this.isDebug()) {
|
||||
@@ -214,44 +377,123 @@
|
||||
@@ -214,45 +378,124 @@
|
||||
} else {
|
||||
LevelChunk chunk = this.getChunkAt(pos);
|
||||
Block block = state.getBlock();
|
||||
@@ -367,10 +368,10 @@
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
return true;
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+ // CraftBukkit start - Split off from above in order to directly send client and physic updates
|
||||
+ public void notifyAndUpdatePhysics(BlockPos blockposition, LevelChunk chunk, BlockState oldBlock, BlockState newBlock, BlockState actualBlock, int i, int j) {
|
||||
+ BlockState iblockdata = newBlock;
|
||||
@@ -390,7 +391,7 @@
|
||||
+ if (!this.isClientSide && iblockdata.hasAnalogOutputSignal()) {
|
||||
+ this.updateNeighbourForOutputSignal(blockposition, newBlock.getBlock());
|
||||
+ }
|
||||
}
|
||||
+ }
|
||||
+
|
||||
+ if ((i & 16) == 0 && j > 0) {
|
||||
+ int k = i & -34;
|
||||
@@ -416,13 +417,14 @@
|
||||
+ this.onBlockStateChange(blockposition, iblockdata1, iblockdata2);
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
}
|
||||
+ }
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
|
||||
+
|
||||
public void onBlockStateChange(BlockPos pos, BlockState oldBlock, BlockState newBlock) {}
|
||||
|
||||
@@ -340,10 +582,18 @@
|
||||
@Override
|
||||
@@ -340,10 +583,18 @@
|
||||
|
||||
@Override
|
||||
public BlockState getBlockState(BlockPos pos) {
|
||||
@@ -442,7 +444,7 @@
|
||||
|
||||
return chunk.getBlockState(pos);
|
||||
}
|
||||
@@ -446,14 +696,23 @@
|
||||
@@ -446,14 +697,23 @@
|
||||
this.pendingBlockEntityTickers.clear();
|
||||
}
|
||||
|
||||
@@ -470,7 +472,7 @@
|
||||
} else if (flag && this.shouldTickBlocksAt(tickingblockentity.getPos())) {
|
||||
tickingblockentity.tick();
|
||||
}
|
||||
@@ -461,17 +720,18 @@
|
||||
@@ -461,17 +721,18 @@
|
||||
|
||||
this.tickingBlockEntities = false;
|
||||
gameprofilerfiller.pop();
|
||||
@@ -494,7 +496,7 @@
|
||||
}
|
||||
}
|
||||
|
||||
@@ -510,13 +770,29 @@
|
||||
@@ -510,13 +771,29 @@
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockEntity getBlockEntity(BlockPos pos) {
|
||||
@@ -525,7 +527,7 @@
|
||||
this.getChunkAt(blockposition).addAndRegisterBlockEntity(blockEntity);
|
||||
}
|
||||
}
|
||||
@@ -643,7 +919,7 @@
|
||||
@@ -643,7 +920,7 @@
|
||||
|
||||
for (int k = 0; k < j; ++k) {
|
||||
EnderDragonPart entitycomplexpart = aentitycomplexpart[k];
|
||||
@@ -534,7 +536,7 @@
|
||||
|
||||
if (t0 != null && predicate.test(t0)) {
|
||||
result.add(t0);
|
||||
@@ -912,7 +1188,7 @@
|
||||
@@ -912,7 +1189,7 @@
|
||||
|
||||
public static enum ExplosionInteraction implements StringRepresentable {
|
||||
|
||||
|
||||
@@ -61,8 +61,12 @@
|
||||
Iterator iterator = list.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
@@ -195,7 +209,35 @@
|
||||
float f2 = !flag && f1 == 0.0F ? 0.0F : ServerExplosion.getSeenPercent(this.center, entity);
|
||||
@@ -192,10 +206,38 @@
|
||||
d3 /= d4;
|
||||
boolean flag = this.damageCalculator.shouldDamageEntity(this, entity);
|
||||
float f1 = this.damageCalculator.getKnockbackMultiplier(entity);
|
||||
- float f2 = !flag && f1 == 0.0F ? 0.0F : ServerExplosion.getSeenPercent(this.center, entity);
|
||||
+ float f2 = !flag && f1 == 0.0F ? 0.0F : this.getBlockDensity(this.center, entity); // Paper - Optimize explosions
|
||||
|
||||
if (flag) {
|
||||
- entity.hurtServer(this.level, this.damageSource, this.damageCalculator.getEntityDamageAmount(this, entity, f2));
|
||||
@@ -211,3 +215,89 @@
|
||||
Iterator iterator = droppedItemsOut.iterator();
|
||||
|
||||
do {
|
||||
@@ -372,4 +487,85 @@
|
||||
|
||||
}
|
||||
}
|
||||
+
|
||||
+ // Paper start - Optimize explosions
|
||||
+ private float getBlockDensity(Vec3 vec3d, Entity entity) {
|
||||
+ if (!this.level.paperConfig().environment.optimizeExplosions) {
|
||||
+ return getSeenPercent(vec3d, entity);
|
||||
+ }
|
||||
+ CacheKey key = new CacheKey(this, entity.getBoundingBox());
|
||||
+ Float blockDensity = this.level.explosionDensityCache.get(key);
|
||||
+ if (blockDensity == null) {
|
||||
+ blockDensity = getSeenPercent(vec3d, entity);
|
||||
+ this.level.explosionDensityCache.put(key, blockDensity);
|
||||
+ }
|
||||
+
|
||||
+ return blockDensity;
|
||||
+ }
|
||||
+
|
||||
+ static class CacheKey {
|
||||
+ private final Level world;
|
||||
+ private final double posX, posY, posZ;
|
||||
+ private final double minX, minY, minZ;
|
||||
+ private final double maxX, maxY, maxZ;
|
||||
+
|
||||
+ public CacheKey(Explosion explosion, AABB aabb) {
|
||||
+ this.world = explosion.level();
|
||||
+ this.posX = explosion.center().x;
|
||||
+ this.posY = explosion.center().y;
|
||||
+ this.posZ = explosion.center().z;
|
||||
+ this.minX = aabb.minX;
|
||||
+ this.minY = aabb.minY;
|
||||
+ this.minZ = aabb.minZ;
|
||||
+ this.maxX = aabb.maxX;
|
||||
+ this.maxY = aabb.maxY;
|
||||
+ this.maxZ = aabb.maxZ;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean equals(Object o) {
|
||||
+ if (this == o) return true;
|
||||
+ if (o == null || getClass() != o.getClass()) return false;
|
||||
+
|
||||
+ CacheKey cacheKey = (CacheKey) o;
|
||||
+
|
||||
+ if (Double.compare(cacheKey.posX, posX) != 0) return false;
|
||||
+ if (Double.compare(cacheKey.posY, posY) != 0) return false;
|
||||
+ if (Double.compare(cacheKey.posZ, posZ) != 0) return false;
|
||||
+ if (Double.compare(cacheKey.minX, minX) != 0) return false;
|
||||
+ if (Double.compare(cacheKey.minY, minY) != 0) return false;
|
||||
+ if (Double.compare(cacheKey.minZ, minZ) != 0) return false;
|
||||
+ if (Double.compare(cacheKey.maxX, maxX) != 0) return false;
|
||||
+ if (Double.compare(cacheKey.maxY, maxY) != 0) return false;
|
||||
+ if (Double.compare(cacheKey.maxZ, maxZ) != 0) return false;
|
||||
+ return world.equals(cacheKey.world);
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public int hashCode() {
|
||||
+ int result;
|
||||
+ long temp;
|
||||
+ result = world.hashCode();
|
||||
+ temp = Double.doubleToLongBits(posX);
|
||||
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
+ temp = Double.doubleToLongBits(posY);
|
||||
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
+ temp = Double.doubleToLongBits(posZ);
|
||||
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
+ temp = Double.doubleToLongBits(minX);
|
||||
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
+ temp = Double.doubleToLongBits(minY);
|
||||
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
+ temp = Double.doubleToLongBits(minZ);
|
||||
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
+ temp = Double.doubleToLongBits(maxX);
|
||||
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
+ temp = Double.doubleToLongBits(maxY);
|
||||
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
+ temp = Double.doubleToLongBits(maxZ);
|
||||
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
+ return result;
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user