diff --git a/Spigot-Server-Patches/Don-t-save-Proto-Chunks.patch b/Spigot-Server-Patches/Don-t-save-Proto-Chunks.patch index a13a6ca8d..27c359e83 100644 --- a/Spigot-Server-Patches/Don-t-save-Proto-Chunks.patch +++ b/Spigot-Server-Patches/Don-t-save-Proto-Chunks.patch @@ -30,14 +30,14 @@ index fd8430a68..b425704b1 100644 } diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java -index ea8684747..7acb3744d 100644 +index ea8684747..a97e024ec 100644 --- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java +++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java @@ -0,0 +0,0 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver { } public synchronized void saveChunk(World world, IChunkAccess ichunkaccess, boolean unloaded) throws IOException, ExceptionWorldConflict { -+ if (ichunkaccess.i().d() == ChunkStatus.Type.PROTOCHUNK) { new Throwable().printStackTrace(); return; } // Paper - don't save proto chunks ++ if (ichunkaccess.i().d() == ChunkStatus.Type.PROTOCHUNK) { return; } // Paper - don't save proto chunks // Spigot end world.checkSession();